Feature #25011

"Player" event variants for vehicles (e.g occupied / operated by the player)

Added by Sickboy about 4 years ago.

Status:Assigned Start date:09/30/2011
Priority:Low Due date:
Assignee:Sickboy % Done:


Target version:Future
Component: Affected Version:
Close Reason:


Currently "Player" event variants only work for "the player object", usually a man-based object.
It could be interesting to attach a fired eventhandler to a vehicle, which only triggers if the unit firing is the player...

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