Task #2493

Integrate and test updated ace_ags_port

Added by kju almost 8 years ago. Updated over 7 years ago.

Status:Closed Start date:07/02/2009
Priority:Normal Due date:
Assignee:the-f % Done:


Target version:-


By Pathetic Berserker

The MLOD just needs to be unzipped and binarized and should now work as stand alone with out the need for other pbo's. should have all animations working and should perform a bit better than the old pbo.
I do hope to finish of the ags_building pack soon as well, but it would be stupid of me to put a time frame on it just now. I have reworked its LOD's for some performance increases but have failed to get the cinema building ladder to work, I think its totaly borked to be honest, and still have some niggling that there was some other issue. I included destroyed models (mostly just reworking the BIS ruins) for the ags_build I did for the Australian Island and was wondering if you would like them as well.

ace_ags_port.rar (4 MB) kju, 07/02/2009 13:13


Updated by kju almost 8 years ago

Dont forget about credits.

Updated by the-f almost 8 years ago

  • Target version deleted (Next release)

Updated by the-f over 7 years ago

  • Status changed from Assigned to Closed

ags packs from snake_man integrated.

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