Integrate and test updated ace_ags_port
By Pathetic Berserker
The MLOD just needs to be unzipped and binarized and should now work as stand alone with out the need for other pbo's. should have all animations working and should perform a bit better than the old pbo.
I do hope to finish of the ags_building pack soon as well, but it would be stupid of me to put a time frame on it just now. I have reworked its LOD's for some performance increases but have failed to get the cinema building ladder to work, I think its totaly borked to be honest, and still have some niggling that there was some other issue. I included destroyed models (mostly just reworking the BIS ruins) for the ags_build I did for the Australian Island and was wondering if you would like them as well.