Debug console using wrong space, resulting in global variables failing to show
|Difficulty:||Reproducible for you:||No|
|Reproduced by another DH user:||No||First affected build:|
|CPU:||Affected TOH version:|
|I am using some Mods:||No||First affected TOH version:|
|I am using:||Single / Multi Player?:|
Probable cause of error: http://forums.bistudio.com/showpost.php?p=1957050&postcount=93
Basically it means that if my script makes an assign like myVar = "test",
then examining myVar in the builtin debug console produces "any" rather than the real value. In the fixed debug console for Arma2 OA (ref post), I can examine myVar and get the assigned value.
Probably not an issue for the preview, but should be fixed in the release version.
Updated by Moricky about 4 years ago
- Status changed from New to Resolved
- Assignee set to Moricky
- Target version set to 1.00.84995
- Reproduced by another DH user set to No
- I am using some Mods set to No
- Reproducible for you set to No
Fixed, missionNameSpace is now used by default.