Bug #24923

Debug console using wrong space, resulting in global variables failing to show

Added by CarlGustaffa over 5 years ago. Updated over 5 years ago.

Status:Closed Start date:09/27/2011
Priority:Normal Due date:
Assignee:- % Done:


Target version:1.00.84995
Difficulty: Reproducible for you:No
Reproduced by another DH user:No First affected build:
CPU: Affected TOH version:
I am using some Mods:No First affected TOH version:
I am using: Single / Multi Player?:


Probable cause of error: http://forums.bistudio.com/showpost.php?p=1957050&postcount=93

Basically it means that if my script makes an assign like myVar = "test",
then examining myVar in the builtin debug console produces "any" rather than the real value. In the fixed debug console for Arma2 OA (ref post), I can examine myVar and get the assigned value.

Probably not an issue for the preview, but should be fixed in the release version.


Updated by Moricky over 5 years ago

  • Status changed from New to Resolved
  • Assignee set to Moricky
  • Target version set to 1.00.84995
  • Reproduced by another DH user set to No
  • I am using some Mods set to No
  • Reproducible for you set to No

Fixed, missionNameSpace is now used by default.

Updated by Master85 over 5 years ago

  • Status changed from Resolved to Closed
  • Assignee deleted (Moricky)

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