Bug #24466

Territorial Param Problem

Added by BL1P almost 6 years ago. Updated over 5 years ago.

Status:Closed Start date:09/13/2011
Priority:Normal Due date:
Assignee:Benny % Done:


Target version:Warfare BE 2.071
Affected Version:0.070 I am using some Mods:No
Affected ArmA II version:Please select... Reproducible for you:No


AI teams will sometimes attampt to take a town which is not a territorial town (doesn't have the orange circle on it).
This leads to Problems if your playing a coop style mission and one side is AI only.
The AI get stuck at one town they cannot take for the rest of the game.


Updated by BL1P almost 6 years ago

Forgot to mention 0.070 Arma2 vanilla version.

Updated by Benny almost 6 years ago

  • Status changed from New to Assigned
  • Assignee set to Benny
  • Target version set to Warfare BE 2.071

This is actually meant for players as it is in 070. AI subroutine is meant for 071.

Updated by Benny over 5 years ago

  • Status changed from Assigned to Closed
  • % Done changed from 0 to 100

AI will now behave in function of the available towns for capture. Player task system is updated too.

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