Feature #24389

head items improve and proper slot

Added by Magician almost 4 years ago. Updated over 3 years ago.

Status:New Start date:09/10/2011
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Model
Target version:-
Reproduced by another DH user:No First affected ArmA3 version:
Reproducible for you:No Single / Multi Player?:
Affected ArmA3 version:

Description

slot headgear:
Persistent visual object could be added:googles,glasses,balaclavas,masks,cameras...
nvg must be persistent (not disappear when you turn off) visual object .
turn off/on: animation on lift items up or down

note:
binoculars, rangefinder. lasermarker should be put in items slot (with radio, maps, gps...)

History

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Subject changed from head items to head items improve

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Subject changed from head items improve to head items improve and proper slot

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Description updated (diff)

Updated by Magician almost 4 years ago

  • Category changed from Weapons to Model

Updated by Oktyabr almost 4 years ago

  • Reproduced by another DH user set to No
  • I am using some Mods set to No
  • Reproducible for you set to No

Magician wrote:

slot headgear:
Persistent visual object could be added:googles,glasses,balaclavas,masks,cameras...
nvg must be persistent (not disappear when you turn off) visual object .
turn off/on: animation on lift items up or down

note:
binoculars, rangefinder. lasermarker should be put in items slot (with radio, maps, gps...)

I'd like to see 1st person view change with more head gear too, just to help improve immersion. Sunglasses, masks, goggles, balaclavas, even the brow rim of a helmet or an NVG when tipped up out of view would still be visible to an extent and some like the sunglasses and goggles would definitely make a difference in how the player "sees" the world.

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