Feature #23526

Make AI infantry to kneel or lay down when exhausted when attempting to return fire effectively

Added by kju over 3 years ago. Updated over 3 years ago.

Status:Assigned Start date:08/17/2011
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:AI Issues
Target version:-
Affected ArmA II version:1.60 BETA First affected ArmA II version:
Reproduced by another DH user:Yes Single / Multi Player?:
I am using some Mods:No BIForumURL:
I am using:CO (OA+A2) NGUrl:
Reproducible for you:Yes WIKIurl:
Related to content of DLC:

Description

Obs
Infantry gets exhausted by movement (duty value in configs)
or from stress by nearby bullet/weapon impacts.

This ups the weapon sway considerable making it hard to aim properly.

The same is true for AI; yet unlikely players AI does not kneel or
lay down to reduce the weapon sway by stance or even to recover from
exhaustion (recovery is way higher when laying down).

Exp
If AI only wants to return fire to distract or frighten the enemy,
the current behavior is OK.
Yet when the AI wants to attempt to actually hit and kill the target,
it should kneel/lay down before firing to be able to return fire effectively.

Repro
  1. Run the attached mission
  2. The bluefor AI is invulnerable
  3. This makes it way more likely to see situations easily when AI with high weapon sway from stress and movement
  4. Most times the AI flanks south at some point
  5. This leads to mid/long range fire
  6. The high sway makes the AI unable to hit something (effectively)

AICombatScenarioTown.utes.7z (1.3 kB) kju, 08/17/2011 10:29


Related issues

related to ARMA2 Community Issue Tracker - Feature #23307: AI infantry is unable to walk backwards Assigned 08/10/2011
related to ARMA2 Community Issue Tracker - Feature #23308: AI infantry in combat mode never sprints (to cover for ex... Assigned 08/10/2011 11/10/2011
related to ARMA2 Community Issue Tracker - Bug #23237: AI does not compensate high weapon sway level Assigned 08/08/2011 11/01/2011
related to ARMA2 Community Issue Tracker - Bug #22701: AI infantry does not compensate (enough) the weapon recoil Assigned 07/23/2011 11/23/2011
related to ARMA2 Community Issue Tracker - Feature #19011: Make the aim way more stable when walking forward/forward... Assigned 04/18/2011
related to ARMA2 Community Issue Tracker - Bug #10118: handleDamage does not prevent 'suppressive affect' that a... Assigned 04/15/2010 03/01/2011

History

Updated by kju over 3 years ago

Well I guess a dup of #23237... :)

Updated by kju over 3 years ago

  • Subject changed from Make AI infantry to crouch or lay down when exhausted when attempting to return fire effectively to Make AI infantry to kneel or lay down when exhausted when attempting to return fire effectively
  • Description updated (diff)

Updated by zGuba over 3 years ago

  • Status changed from New to Assigned
  • Reproduced by another DH user changed from No to Yes

Good one

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