Bug #23524

AI knows about having done a kill instantly

Added by kju almost 6 years ago. Updated almost 5 years ago.

Status:Assigned Start date:08/17/2011
Priority:Normal Due date:12/01/2011
Assignee:Dwarden % Done:


Category:AI Issues
Target version:-
Affected ArmA II version:1.60 BETA First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using:CO (OA+A2) BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:


When an AI infantry kills another (AI) infantry,
it seems like the killer AI instantly knows about a kill.

This can be seen when you slow down time instantly after a kill.
You will see the AI turn away/react instantly once the target is dead.

There should be a delay til the killer AI realizes the kill.
And not instantly react/turn away etc.

Base input:
  • Skill of the killer
  • How well the killed can be seen (distance, grass, other visual influences)
  • Minimum delay of 0.1/0.5s
  • Some random delay in addition
  1. Load the attached demo mission in the editor
  2. The time will be slowed down (to 0.1x) once the observed AI fires its weapon
  3. You will get a side chat message when

AIinstantReactionToKill.utes.7z (1.1 kB) kju, 08/17/2011 10:03


Updated by kju almost 6 years ago

  • Description updated (diff)
  • I am using set to CO (OA+A2)

Updated by zGuba almost 6 years ago

  • Status changed from New to Assigned
  • Reproduced by another DH user changed from No to Yes

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