AI in careless behaviour behavior still reacts on DCCanFire events by stopping for several seconds.
|Affected ArmA II version:||1.60 BETA||First affected build:|
|Reproduced by another DH user:||No||First affected ArmA II version:|
|I am using some Mods:||No||Single / Multi Player?:|
|I am using:||CO (OA+A2)||BIForumURL:|
|Reproducible for you:||Yes||NGUrl:|
|Related to content of DLC:||WIKIurl:|
Probably in careless should not call the danger FSM at all.
At least it should not make the unit stop by a DCCanFire events.
- Run the mission in the editor
- Notice the AI in careless mode stopping once it sees enemies (which cause a DCCanFire event)
Updated by Suma almost 5 years ago
- Status changed from Assigned to Resolved
DCCanFire no longer sent to careless units (and to units holding fire as well). It might be a bit cleaner to fix this in the FSM itself, but this is a lot simpler for me now (it also allows for beta testing, as no data changes are required) and I do not see any particular disadvantages.