Bug #23237

AI does not compensate high weapon sway level

Added by kju over 3 years ago. Updated about 3 years ago.

Status:Assigned Start date:08/08/2011
Priority:Normal Due date:11/01/2011
Assignee:Dwarden % Done:

0%

Category:AI Issues
Target version:-
Affected ArmA II version:1.60 BETA First affected build:
Reproduced by another DH user:No First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

What means high weapon sway level
There is weapon sway by stance.
This sway gets amplified by fatigue.
Fatigue is caused by exhaustion from movement,
by getting injured or by stress (near impacts).

Obs
AI only fires onto an enemy when it can aim onto
the target long enough - now with high weapon sway
it leads to AI not firing much or not at all.

It does not compensate this by reducing its movement
(speed) and its stance (kneeling/lay down).

Exp
If AI has high weapon sway from fatigue or injury,
it should adjust its movement speed and keel/lay down
to fire.

Repro
  1. Run attached mission in the editor
  2. Use radio trigger ALPHA (internal) or BRAVO (gunner) for AI view
  3. Notice how AI has more and more hard times to aim well enough after momvement
  4. Or especially when hit

While the AI tends to lay down when stopping at a cover
(unrelated to fatigue level though as it does it all the time),
it tends to stand up way too fast again / not wait in cover
to recover from the movement.

22935.utes.7z (1.3 kB) kju, 08/08/2011 08:23

22935.utes.7z (1.3 kB) kju, 08/08/2011 08:23


Related issues

related to ARMA2 Community Issue Tracker - Bug #18952: While AI infantry is moving from cover to cover, it hardl... Assigned 04/16/2011 07/01/2011
related to ARMA2 Community Issue Tracker - Bug #22701: AI infantry does not compensate (enough) the weapon recoil Assigned 07/23/2011 11/23/2011
related to ARMA2 Community Issue Tracker - Bug #18951: AI infantry moving to the next cover ignores a new threat Closed 04/16/2011
related to ARMA2 Community Issue Tracker - Feature #19011: Make the aim way more stable when walking forward/forward... Assigned 04/18/2011
related to ARMA2 Community Issue Tracker - Bug #10118: handleDamage does not prevent 'suppressive affect' that a... Assigned 04/15/2010 03/01/2011
related to ARMA2 Community Issue Tracker - Feature #23526: Make AI infantry to kneel or lay down when exhausted when... Assigned 08/17/2011

History

Updated by zGuba over 3 years ago

  • Status changed from New to Assigned

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