Feature #23231

Further development of BMP-2 / Доработка БМП-2

Added by visovatov almost 4 years ago. Updated about 2 years ago.

Status:Assigned Start date:08/07/2011
Priority:Normal Due date:
Assignee:visovatov % Done:

0%

Category:Complex
Target version:TBD
Component:ace_c_vehicle Affected Version:
Close Reason:

Description

Since I was serving in the Armed Forces of the Russian Federation, I served as gunner BMP-1 and BMP-2. I want to make the control of BMP-2 in the game, as can be approximated to reality.I will give you a list of what is to refine and add to the BMP-2, which would control was close to reality.

1. Return antiaircraft sight 1PZ-3 (1ПЗ-3) which was removed after an upgrade ACE 1.11 RC1. This sight has scaled increase of 1.2 multiplicity and the multiplicity of 4.
http://vk.bstu.ru/book51/page11.htm
http://photopribor.ck.ua/ru/products/defense/optychn_prycely/1p3/
http://img-fotki.yandex.ru/get/4606/elberet545.14/0_4b5de_8a071130_XL.jpg

2.In the presence of BMP-2 ATGM "KONKURS", the complex itself consists of a launcher 9P135M, which is mounted in the turret of the BMP-2 from within. Which, if necessary, can be removed from the tower of the BMP-2 in the remote option, which can later be used by infantry.Therefore, I propose the possibility of on-site gunner, with the (right-win) to translate the launcher 9P135M, a remote option. The launcher is then 9P135M in inventory gunner.Translation of the anti-complex of a remote version of the machine in reverse order.

http://vk.bstu.ru/book51/page16.htm
http://vk.bstu.ru/book51/page17.htm

3.Improve surveillance device TKN-3B (ТНК-3Б) from the commander of the BMP-2. Most similar to the real observation device TKN-3B (ТНК-3Б), you can take the commander of the T-72B.

http://www.magister-sp.ru/image.php?src=/netcat_files/Image/opisaniya_13/34.jpg
http://img-fotki.yandex.ru/get/5106/elberet545.14/0_4b5df_3743c7b4_XL.jpg

4.Make a possibility to rotate the turret of the BMP-2, not a factory engine. Batteries (2 batteries), BMP-2, allows to conduct observations enabled the mains, do not start the engine within 1.5-2 hours.

http://armor.kiev.ua/wiki/index.php?title=%D0%91%D0%9C%D0%9F-2
http://otvaga2004.narod.ru/otvaga2004/armour-rus-bmp2/a_bmp2.htm
http://weaponwars.ru/bmp-2/6.html

5.I would like to have that on the BMP-2 were periscope observation devices at the gunner. But as the devices are located at an angle relative the front of the tower, it will be difficult to implement. I propose to do as the tanks T-72B and T-72BA, periscope monitoring regime for the gunner.

http://images.yandex.ru/yandsearch?ed=1&text=%D0%91%D0%90%D0%A8%D0%9D%D0%AF%20%D0%91%D0%9C%D0%9F-2&p=0&img_url=weaponwars.ru%2Fbmp-2%2Fimage%2F19.jpg&rpt=simage
http://images.yandex.ru/yandsearch?ed=1&text=%D0%91%D0%90%D0%A8%D0%9D%D0%AF%20%D0%91%D0%9C%D0%9F-2&p=37&img_url=img-fotki.yandex.ru%2Fget%2F4906%2Felberet545.14%2F0_4b5cd_a3a74dc8_XL.jpg&rpt=simage
http://weaponwars.ru/bmp-2/11.html
http://twower.livejournal.com/434042.html
http://img-fotki.yandex.ru/get/4906/elberet545.14/0_4b5cd_a3a74dc8_XL.jpg

If you need help in the technical knowledge of BMP-2, please be happy to help.

ace_c_vehicle.pbo (487.4 kB) visovatov, 09/07/2011 19:27

ace_c_vehicle.pbo (488.5 kB) visovatov, 09/14/2011 22:19

Associated revisions

Revision cf91be39
Added by zGuba over 3 years ago

BMP turret movement battery powered. Refs #23231

History

Updated by rocko almost 4 years ago

  • Assignee set to zGuba

Updated by zGuba almost 4 years ago

  • Category set to Complex
  • Status changed from New to Feedback

Nice collection. But I'm afraid that I can't do everything myself!

Updated by visovatov almost 4 years ago

zGuba wrote:

Nice collection. But I'm afraid that I can't do everything myself!

zGuba, as I understand you have very little time to deal with all the projects simultaneously, and that if I try to make myself out of a proposed if possible. And then you pay to check, that would then introduce a change in BMP-2.It is also ready to give as equipped or operates one or the other device.
--------------------------------------------------------------------------
Addition to the first point, anti-aircraft sight 1PZ-3 (1ПЗ-3)

http://i029.radikal.ru/1108/d7/09dbcf4c08dd.jpg

Updated by visovatov over 3 years ago

Hello and where to find konfing for BMP-2, which would be the engine would not start from the movement of the tower?
The issue of 4 points higher (4.Make a possibility to rotate the turret of the BMP-2, not a factory engine. Batteries (2 batteries), BMP-2, allows to conduct observations enabled the mains, do not start the engine within 1.5-2 hours.)

Updated by zGuba over 3 years ago

There's a little config switch inside MainTurret; I guess we could make use of it.

Updated by zGuba over 3 years ago

Do You have data about BTR-90, BMD-2, Vodnik w/ BPPU and maybe BMP-3 regarding startEngine issue?

Updated by zGuba over 3 years ago

  • Assignee changed from zGuba to visovatov
  • Component set to ace_c_vehicle

Updated by visovatov over 3 years ago

Changed config for BMP-2, the engine will not start when you turn the tower. Can add to other machines on BMP-3, BMD-1 / 2 and BTR-90, which would in turn tower would not start the engine. And work on batteries.

Updated by visovatov over 3 years ago

Hello, I do not get 5 points on the list (5.I would like to have that on the BMP-2 were periscope observation devices at the gunner. But as the devices are located at an angle relative the front of the tower, it will be difficult to implement. I propose to do as the tanks T-72B and T-72BA, periscope monitoring regime for the gunner.)
In the triplex remains reticle sight BPK-2-42. How can I fix it ?

http://s52.radikal.ru/i137/1109/e6/40eb568101e8.jpg The view from the triplex
http://s44.radikal.ru/i106/1109/30/050902a2c92d.jpg View from the sight of BPK-2-42

Updated by rocko over 3 years ago

I think q1184 knows, assuming sys_reticles.pbo interferes a bit. Not sure though.

Updated by q1184 over 3 years ago

Yes, it interferes a bit but can be adjusted once the changes are integrated.

Updated by rocko over 3 years ago

  • Target version changed from 395 to Planned (Needs Contributors)

Updated by rocko over 3 years ago

  • Status changed from Feedback to Assigned

Updated by visovatov almost 3 years ago

Hello from Russia! I'm working on a translation addon (vehicle) on the Advanced Combat Environment. And faced with a problem, I can not either how to tie your sight BPK-2-42 which ustonovlen on BMP-2, BMD-2 and Vodnik w / BPPU. Can anyone please explain how to do it. Not bad would have happened if the creator would have helped.

ICC 363343599
SKIPY denvis2009

PS
Tell A that I can not for the addon, but after his release udet immediately awarded to the Advanced Combat Environment.

Updated by rocko about 2 years ago

  • Target version changed from Planned (Needs Contributors) to TBD

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