Bug #23145

Custom Island PLR_Bulge cannot load saved games, instead spawns player over desert island.

Added by PLR almost 4 years ago. Updated almost 4 years ago.

Status:Rejected Start date:08/05/2011
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Savegame
Target version:-
Affected ArmA II version:1.59.79384 First affected build:
Reproduced by another DH user:No First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using:A2 only BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

When loading a savegame on PLR_Bulge, the player is spawned into the air over a desert terrain and falls to his death due to the height difference of Bulge and the 'desert' map. It appears arma cannot load the savegame so it resorts to loading the desert terrain instead.

Issue does not seem to be config related as I have tried a number of other configs all with the same behavior. My only guess is Arma can't load savegames if the terrain resolution is 2m.

Here is a video I took of this issue.
http://www.youtube.com/watch?v=7E_LLHtyU6A

27-July-2011_PLR_Bulge_1.0.7z - RPT files for arma and buldozer (94.7 kB) PLR, 08/05/2011 10:34

plr_bulge_config.cpp (22.9 kB) kju, 08/05/2011 11:06

History

Updated by kju almost 4 years ago

  • Status changed from New to Feedback

Your config is faulty.

The wrp name must be the same as the world's class name.

Rename the file:

bulge.wrp
=>
plr_bulge.wrp

And adjust the config:

worldName = "plr\plr_bulge\bulge.wrp";
=>
worldName = "plr\plr_bulge\plr_bulge.wrp";

Updated by kju almost 4 years ago

And here is an improved config

Updated by PLR almost 4 years ago

Thank you so much Kju! I'm such an idiot for missing this little detail. I used this config and it has not only fixed the save game error, but also the trees that were not showing up on the map screen.

I suppose this ticket can go away now.

Updated by kju almost 4 years ago

you are welcome mate

Updated by Fireball almost 4 years ago

  • Status changed from Feedback to Rejected

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