AI infantry firing at Vodniks with their rifles / AI AT infantry don't use their AT weapon on Vodniks
|Affected ArmA II version:||1.63 Beta||First affected build:|
|Reproduced by another DH user:||No||First affected ArmA II version:|
|I am using some Mods:||No||Single / Multi Player?:|
|I am using:||CO (OA+A2)||BIForumURL:|
|Reproducible for you:||Yes||NGUrl:|
|Related to content of DLC:||WIKIurl:|
AI infantry firing with assault rifles at Vodnik BPPU.
- AI infantry should open fire at Vodnik PK gunners, but not at Vodnik BPPU.
- Or use against Vodnik BPPU only heavy guns like Rocket Launchers, grenades or machine guns, but not assault rifles.
Add a USMC or US soldier then add an Vodnik with "never fire" waypoint.
AIs armed with AT weaponry such as AT4 or SMAW do not fire their AT weapons on the vodniks but instead fire their rifles, while this behavior do not appear on other armor vehicles in the Arma2 arsenals.
It doesnt feels right to see a squad of fireteam with at least 2 armed with SMAW or AT4 got taken out without any survivor. Out of the 10 tests that I tested with the AIs, 10/10 is fireteam got wiped out. While 9/10 with at least 75% surviving rate for any other armor types.
Updated by Fireball over 5 years ago
- Due date set to 10/18/2011
- Status changed from New to Assigned
- Graphics card deleted (
- Reproducible for you changed from No to Yes
Updated by kju about 4 years ago
- Subject changed from AI don't use AT weapon on Vodniks to AI infantry firing at Vodniks with their rifles / AI AT infantry don't use their AT weapon on Vodniks
- Description updated (diff)
- Due date deleted (
- Affected ArmA II version changed from 1.59.79384 to 1.63 Beta