Bug #21070

CTD with newest beta(s). (Mods: ACE2 plus sub mods)

Added by Manzilla over 3 years ago. Updated over 3 years ago.

Status:Closed Start date:06/28/2011
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:-
Target version:-
Affected ArmA II version:1.60 BETA First affected build:
Reproduced by another DH user:No First affected ArmA II version:1.60 BETA
I am using some Mods:Yes Single / Multi Player?:
I am using:CO (OA+A2) BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

I'm trying to play some missions and do some editing on my own but I've been running into a bunch of CTDs. The error seems to be related to the newest betas and the experimental tweaks because I've seen people discussion a CTD with an access_violation error in the .rpt. I've had this occur a few times playing just vanilla plus the beta but it happens just about every time with ACE2.

Here's the info about the crash. It seems to happen with these steps, long I know but it never fails to crash when I try this:

1.) Start up the game
2.) Start I single player vanilla mission(but I've had it occur using some ACE2 mission as well)
3.) Once the mission starts exit the mission
4.) Go to the SP editor and start up the mission I've posted here.(It's an ACE2 mission I'm working on)
5.) Once the mission starts exit back to editor. It should crash here. If not try the sequence again from 1 to 5. It should crash some where in the process.

Here's my system:

i7 2.93Ghz
Win 7 64
4Gb Ram
ATI 5870 1Gb

newest drivers for everything that needs them.

Here's the .rpt:

=====================================================================
== C:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\arma2oa.exe
== "C:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\arma2oa.exe" -mod=Expansion\beta;Expansion\beta\Expansion;@ACE;@ACEX;@ACEX_USNavy;@ACEX_RU;BAF;PMC;@CBA -noSplash -showScriptErrors
=====================================================================
Exe timestamp: 2011/06/28 07:58:31
Current time:  2011/06/28 10:20:20

Version 1.59.82282
Item str_disp_server_control listed twice
Conflicting addon HotFix_OA in 'ca\hotfix_oa_154\', previous definition in 'ca\hotfix_oa\'
Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02
Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02
[125,44.041,0,"XEH: PreInit Started. v3.0.6"]
[125,44.135,0,"MISSINIT","intro","Desert_E",false,true,false]
[125,67.454,0,"XEH: PreInit Finished"]
[125,67.577,0,"XEH: VehicleCrewInit: 14"]
[127,69.786,0.025,"XEH: PostInit Started"]
[127,70.134,0.025,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,5,158],-1],[[1,11,0,490],-1],[[1,11,0,334],-1],[[1,11,0,50],-1],[[1,11,0,53],-1]],[[0,0,0],0]]]
[127,71.991,0.025,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"]
Unsupported language English in stringtable
[19991,462.686,0,"XEH: PreInit Started. v3.0.6"]
[19991,462.765,0,"MISSINIT","@Mission_4","Zargabad",false,true,false]
[19991,478.628,0,"XEH: PreInit Finished"]
[19991,480.326,0,"XEH: VehicleCrewInit: 28"]
[20184,492.885,0,"WARNING: PostInit did not finish in a timely fashion"]
[20252,496.606,0,"XEH: PostInit Started"]
[20252,496.642,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,5,158],-1],[[1,11,0,490],-1],[[1,11,0,334],-1],[[1,11,0,50],-1],[[1,11,0,53],-1]],[[0,0,0],0]]]
[20252,497.296,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"]
[20700,505.604,0,"XEH: PreInit Started. v3.0.6"]
[20700,505.629,0,"MISSINIT","@Mission_4","Zargabad",false,true,false]
[20700,513.789,0,"XEH: PreInit Finished"]
[20700,515.335,0,"XEH: VehicleCrewInit: 28"]
[20872,526.807,0,"WARNING: PostInit did not finish in a timely fashion"]
[20941,531.304,0,"XEH: PostInit Started"]
[20941,531.34,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,5,158],-1],[[1,11,0,490],-1],[[1,11,0,334],-1],[[1,11,0,50],-1],[[1,11,0,53],-1]],[[0,0,0],0]]]
[20941,531.975,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"]
[22025,548.878,0,"XEH: PreInit Started. v3.0.6"]
[22025,548.907,0,"MISSINIT","intro2","zargabad",false,true,false]
[22025,559.775,0,"XEH: PreInit Finished"]
[22025,559.918,0,"XEH: VehicleCrewInit: 5"]
[22027,560.71,0,"XEH: PostInit Started"]
[22027,560.891,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,5,158],-1],[[1,11,0,490],-1],[[1,11,0,334],-1],[[1,11,0,50],-1],[[1,11,0,53],-1]],[[0,0,0],0]]]
[22027,562.014,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"]
File description.ext, line 2: '.respawn': Missing ';' at the end of line
File description.ext, line 680: '/RscListBox.onLBSelChanged': Missing ';' at the end of line
File description.ext, line 1267: '/REPORT/controls/listboxA.onLBSelChanged': Missing ';' prior '}'
[22702,580.505,0,"XEH: PreInit Started. v3.0.6"]
[22702,580.556,0,"MISSINIT","SP_WarWelcome","utes",false,true,false]
[22702,596.045,0,"XEH: PreInit Finished"]
[22702,596.328,0,"XEH: VehicleCrewInit: 7"]
[22719,597.373,0,"XEH: PostInit Started"]
[22719,597.424,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,5,158],-1],[[1,11,0,490],-1],[[1,11,0,334],-1],[[1,11,0,50],-1],[[1,11,0,53],-1]],[[0,0,0],0]]]
[22719,597.817,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"]
Duplicate weapon ItemMap detected for USMC_Soldier
Duplicate weapon ItemCompass detected for USMC_Soldier
Duplicate weapon ItemWatch detected for USMC_Soldier
Duplicate weapon ItemRadio detected for USMC_Soldier
DiaryParser: <br/> without corresponding <br>
DiaryParser: <br/> without corresponding <br>
[23552,613.17,0,"XEH: PreInit Started. v3.0.6"]
[23552,613.203,0,"MISSINIT","intro","utes",false,true,false]
[23552,625.08,0,"XEH: PreInit Finished"]
[23552,625.218,0,"XEH: VehicleCrewInit: 10"]
File description.ext, line 2: '.respawn': Missing ';' at the end of line
File description.ext, line 680: '/RscListBox.onLBSelChanged': Missing ';' at the end of line
File description.ext, line 1267: '/REPORT/controls/listboxA.onLBSelChanged': Missing ';' prior '}'
[23554,626.524,0,"XEH: PostInit Started"]
[23554,626.733,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,5,158],-1],[[1,11,0,490],-1],[[1,11,0,334],-1],[[1,11,0,50],-1],[[1,11,0,53],-1]],[[0,0,0],0]]]
[23554,628.036,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"]
Unsupported language English in stringtable
[26130,643.522,0,"XEH: PreInit Started. v3.0.6"]
[26130,643.543,0,"MISSINIT","@Mission_4","Zargabad",false,true,false]
[26130,651.98,0,"XEH: PreInit Finished"]
[26130,653.546,0,"XEH: VehicleCrewInit: 28"]
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 00677FFC
graphics:  D3D9, Device: ATI Radeon HD 5700 Series, Driver:aticfx32.dll 8.17.10.1083
resolution:  1995x1255x32
Addons:
  ace_c_veh_lights in x\ace\addons\c_veh_lights\
  acex_ru_veh_bmd1 in x\acex_ru\addons\c_veh_bmd1\
  acex_s_wep_rh_ak in x\acex\addons\s_wep_rh_ak\
  acex_ru_sys_repair in x\acex_ru\addons\sys_repair\
  ace_sys_willipete in x\ace\addons\sys_willipete\
  CAMP_Armory_Misc in ca\mp_armory\misc\
  CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\
  CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\
  CAWeapons_E_RPG18 in ca\weapons_e\rpg18\
  Farm_WTower in ca\buildings2\farm_wtower\
  Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\
  CAData_ParticleEffects in ca\data\particleeffects\, CARoads2Dam in ca\roads2\dam\
  CASounds_Missions in ca\soundmissions\, CASounds in ca\sounds\
  acex_m_veh_m113 in x\acex\addons\m_veh_m113\, CAAir_PMC in ca\air_pmc\
  ace_sys_magazines in x\ace\addons\sys_magazines\
  ace_c_ai_skill in x\ace\addons\c_ai_skill\
  acex_ru_veh_bmd2 in x\acex_ru\addons\c_veh_bmd2\
  ace_sys_cargo in x\ace\addons\sys_cargo\, CAAir2_F35B in ca\air2\f35b\
  CAAir2_Pchela1T in ca\air2\pchela1t\, CAMusic in ca\music\
  pond_test in ca\structures\pond\
  CAStructuresHouse_Church_05R in ca\structures\house\church_05r\
  ace_c_wep_m16a4 in x\acex_usnavy\addons\a2_compat\
  acex_c_wep_smg_us in x\acex_usnavy\addons\a2_compat\
  acex_s_wep_sniper in x\acex\addons\s_wep_sniper\
  acex_t_wep_rifle in x\acex\addons\t_wep_rifle\
  acex_c_men_insurgents in x\acex_ru\addons\a2_compat\
  ace_sys_map in x\ace\addons\sys_map\, CAWheeled_E_M1030 in ca\wheeled_e\m1030\
  Arma2_Ka52 in ca\air2\ka52\, CAMisc_fix_Ch2 in ca\misc_fix\ch2\
  CA_Missions_GarbageCollector in ca\modules\garbage_collector\
  CA_Modules_Marta in ca\modules\marta\, CAFonts in ca\uifonts\
  CAWeapons_Saiga12K in ca\weapons\saiga12k\, CAWeapons_M1014 in ca\weapons\m1014\
  CAWheeled3_TT650 in ca\wheeled3\tt650\, acex_m_veh_m1 in x\acex\addons\m_veh_m1\
  CAWeapons_PMC_XM8 in ca\weapons_pmc\xm8\, ace_m_compass in x\ace\addons\m_compass\
  ace_sys_goggles in x\ace\addons\sys_goggles\, CA_Missions_BAF in ca\missions_baf\
  acex_m_wep_mg in x\acex\addons\m_wep_mg\, ace_anims in x\ace\addons\anims\
  ace_sys_sniper_tools in x\ace\addons\sys_sniper_tools\
  CA_Dubbing_E in ca\dubbing_e\, Takistan in ca\takistan\
  CAWeapons_E_PK in ca\weapons_e\pk\
  Misc_PowerStation in ca\buildings2\misc_powerstation\
  CABuildings2 in ca\buildings2\
  CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\
  CA_HighCommand in ca\modules\hc\, CAWheeled2_BTR90 in ca\wheeled2\btr90\
  acex_missions in x\acex\addons\missions\, CAWheeled_W_BAF in ca\wheeled_w_baf\
  ace_module_easa in x\acex_usnavy\addons\a2_compat\
  acex_usnavy_t_men_usnavy in x\acex_usnavy\addons\c_men_usnavy\
  CAWeapons_E_Colt1911 in ca\weapons_e\colt1911\
  CAWeapons_E_KORD in ca\weapons_e\kord\, CAWheeled_E_HMMWV in ca\wheeled_e\hmmwv\
  CA_Dubbing_Counterattack in ca\dubbing\counterattack\, CA_Editor in ca\editor\
  CARoads2Bridge in ca\roads2\bridge\
  acex_ru_t_veh_ka50 in x\acex_ru\addons\t_veh_ka50\
  acex_c_ui_background in x\acex\addons\c_ui_background\
  acex_ru_c_weapon in x\acex_ru\addons\c_weapon\, CAWeapons_PMC in ca\weapons_pmc\
  CA_Modules_PMC in ca\modules_pmc\
  acex_s_wep_launcher in x\acex\addons\s_wep_launcher\
  CAStructures_E_HouseA_A_Minaret in ca\structures_e\housea\a_minaret\
  CAStructures_E_Wall in ca\structures_e\wall\
  CAStructures_E_Misc_Misc_Water in ca\structures_e\misc\misc_water\
  CAStructures_E_HouseA_a_stationhouse in ca\structures_e\housea\a_stationhouse\
  CAWheeled_E_SUV in ca\wheeled_e\suv\, CAWheeled_E_V3S in ca\wheeled_e\v3s\
  CATracked in ca\tracked\, CALanguage_missions in ca\languagemissions\
  acex_c_veh_bmp2 in x\acex_ru\addons\a2_compat\
  acex_s_wep_rifle in x\acex\addons\s_wep_rifle\
  ace_sys_irstrobe in x\ace\addons\sys_irstrobe\
  ace_sys_vehicle in x\ace\addons\sys_vehicle\
  ace_sys_playerhud in x\ace\addons\sys_playerhud\
  ace_sys_air_refuel in x\ace\addons\sys_air_refuel\
  CALanguage_missions_e in ca\languagemissions_e\
  CACharacters_E_Head in ca\characters_e\heads\
  CATracked_E_us_m270mlrs in ca\tracked_e\us_m270mlrs\
  CAAir2_C130J in ca\air2\c130j\, CAStructures_Nav_pier in ca\structures\nav_pier\
  CAWeapons_ZU23 in ca\weapons\zu23\
  acex_m_wep_smg_us in x\acex\addons\m_wep_smg_us\
  acex_wep_hk in x\acex\addons\c_wep_hk\
  ace_sys_explosives in x\ace\addons\sys_explosives\
  ace_sys_wirecutter in x\ace\addons\sys_wirecutter\
  acex_usnavy_m_men_usmc in x\acex_usnavy\addons\m_men_usmc\
  acex_t_wep_hk in x\acex\addons\t_wep_hk\, CA_PMC in ca\ca_pmc\
  ace_sys_roundcount in x\ace\addons\sys_roundcount\
  ace_sys_menu in x\ace\addons\sys_menu\
  CA_MPA_Scenarios in ca\mp_armory\armory_mp_scenarios\
  CATracked_E in ca\tracked_e\, Warfare2_E in ca\warfare2_e\
  Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\
  CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\
  CAWeapons in ca\weapons\, CA_Dubbing_PMC in ca\dubbing_pmc\
  acex_ru_veh_naval in x\acex_ru\addons\c_veh_naval\
  acex_m_veh_m88 in x\acex\addons\m_veh_m88\
  acex_wep_sniper in x\acex\addons\c_wep_sniper\
  acex_veh_air_wep in x\acex_usnavy\addons\a2_compat\
  ace_sys_autorotation in x\ace\addons\sys_autorotation\
  ace_sys_weaponrest in x\ace\addons\sys_weaponrest\
  acex_ru_t_men_naval in x\acex_ru\addons\t_men_naval\, CAWheeled_E in ca\wheeled_e\
  CA_Anims_Wmn in ca\anims\characters\config\wmn\
  A_Crane_02 in ca\buildings2\a_crane_02\
  CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\
  CAStructuresInd_Quarry in ca\structures\ind_quarry\
  CAWeapons_AK in ca\weapons\ak\
  CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\
  CAVideo2_PMC in ca\video2_pmc\, acex_ru_veh_t72 in x\acex_ru\addons\c_veh_t72\
  ace_sys_muzzleblast in x\ace\addons\sys_muzzleblast\
  acex_m_wep_m16 in x\acex\addons\m_wep_m16\, CA_Animals_E in ca\animals_e\
  CA_E in ca\ca_e\, CA_Missions_E_SecOps in ca\missions_e\som\
  CATracked_E_M1_Abrams in ca\tracked_e\m1_abrams\, Warfare2 in ca\warfare2\
  CAWeapons_E_Igla in ca\weapons_e\igla\
  CABuildingParts_Signs in ca\buildings2\buildingparts\signs\
  CAMisc_fix_air in ca\misc_fix\air\
  CACharacters_BAF_Head in ca\characters_d_baf\heads\
  acex_ru_c_men_gear in x\acex_ru\addons\c_men_gear\
  acex_wep_scar in x\acex\addons\c_wep_scar\
  ace_settings_staying_brass in x\ace\addons\main\
  CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\
  CAAir_E in ca\air_e\, CA_Dubbing_Baf in ca\dubbing_baf\
  cba_events in x\cba\addons\events\, acex_m_veh_gmv in x\acex\addons\m_veh_gmv\
  ace_sys_grenades in x\ace\addons\sys_grenades\, CARocks_E in ca\rocks_e\
  CATracked_E_T34 in ca\tracked_e\t34\, CATracked_E_ZSU in ca\tracked_e\zsu\
  CAWeapons_E_TOW in ca\weapons_e\tow\, CAAnimals in ca\animals\
  CAStructuresHouse in ca\structures\house\, CAWater2_Fregata in ca\water2\fregata\
  CAWater2 in ca\water2\, ace_c_headmovement in x\ace\addons\c_headmovement\
  ace_sys_faces in x\acex_usnavy\addons\a2_compat\
  ace_sys_cluttercutter in x\acex_usnavy\addons\a2_compat\
  acex_ru_c_vehicle in x\acex_ru\addons\c_vehicle\
  cba_common in x\cba\addons\common\, CAWeapons_PMC_AS50 in ca\weapons_pmc\as50\
  acex_ru_t_veh_su30 in x\acex_ru\addons\t_veh_su30\
  ace_m_veh_optics in x\ace\addons\m_veh_optics\
  acex_c_veh_brdm in x\acex_ru\addons\a2_compat\
  ace_sys_nvg in x\ace\addons\sys_nvg\
  CAWeapons_E_FIM92_static in ca\weapons_e\fim92_static\
  CAWeapons_E_ZU23 in ca\weapons_e\zu23\
  CAWeapons_E_M252_81mm_Mortar in ca\weapons_e\m252_81mm_mortar\
  CAStructures_Rail in ca\structures\rail\, ace_fx in x\ace\addons\fx\
  ace_sys_arty_ammunition in x\ace\Addons\sys_arty_ammunition\
  ace_settings_no_intro in x\ace\addons\main\
  acex_c_veh_atv in x\acex_usnavy\addons\a2_compat\
  acex_m_wep_rh_ak in x\acex\addons\m_wep_rh_ak\
  acex_usnavy_c_weapon in x\acex_usnavy\addons\c_weapon\
  ace_sys_g_effects in x\ace\addons\sys_g_effects\, CA_L39 in ca\l39\
  CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\
  CAWeapons_E_AK in ca\weapons_e\ak\, CAWeapons_E_M9 in ca\weapons_e\m9_beretta\
  CAWheeled_E_LADA in ca\wheeled_e\lada\, CAAir2_MV22 in ca\air2\mv22\
  CAStructuresHouse_HouseV2 in ca\structures\house\housev2\
  Warfare2Vehicles in ca\warfare2vehicles\, CAWater2_seafox in ca\water2\seafox\
  CAWheeled2_LADA in ca\wheeled2\lada\, MAP_EU in map_eu\
  CATracked_W_BAF in ca\tracked_w_baf\, CA_Modules_Alice2 in ca\modules_e\alice2\
  acex_usnavy_veh_air_wep in x\acex_usnavy\addons\c_veh_air_wep\
  acex_veh_ah1 in x\acex_usnavy\addons\a2_compat\
  acex_c_wep_pistol in x\acex_usnavy\addons\a2_compat\
  cba_arrays in x\cba\addons\arrays\, CAAir_E_UH1H_EP1 in ca\air_e\uh1h\
  CAMP_Armory_Misc_Entrance_Gate in ca\mp_armory\misc\entrance_gate\
  CAWeapons_E_Javelin in ca\weapons_e\javelin\
  CAWheeled_E_Pickup in ca\wheeled_e\datsun_armed\
  CA_Animals2_Rabbit in ca\animals2\rabbit\
  CA_Missions_FirstAidSystem in ca\modules\fa\, CA_Modules_Coin in ca\modules\coin\
  CAStructures_Nav in ca\structures\nav\
  ace_m_veh_wrecks in x\ace\addons\m_veh_wrecks\
  acex_c_veh_mi24 in x\acex_ru\addons\a2_compat\
  CAStructures_PMC_Misc in ca\structures_pmc\misc\
  acex_ru_t_veh_naval in x\acex_ru\addons\t_veh_naval\
  ace_sys_sight_adjustment_rifle in x\ace\addons\sys_sight_adjustment_rifle\
  acex_ru_t_veh_ural in x\acex_ru\addons\t_veh_ural\
  acex_c_wep_m16 in x\acex_usnavy\addons\a2_compat\
  acex_veh_m113 in x\acex\addons\c_veh_m113\
  ace_sys_rangefinder in x\ace\addons\sys_rangefinder\
  CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\
  CATracked_E_T55 in ca\tracked_e\t55\, CATracked_E_T72 in ca\tracked_e\t72\
  CABuildings in ca\buildings\, Shed_small in ca\buildings2\shed_small\
  Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\
  acex_ru_t_veh_su34 in x\acex_ru\addons\t_veh_su34\
  ace_sys_tankfcs in x\ace\addons\sys_tankfcs\, cba_help in x\cba\addons\help\
  cba_diagnostic in x\cba\addons\diagnostic\
  CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\
  CAAir_E_UH60M in ca\air_e\uh60m\, CA_Modules_E_Jukebox in ca\modules_e\jukebox\
  acex_usnavy_a2_compat in x\acex_usnavy\addons\a2_compat\
  acex_c_veh_gmv in x\acex_usnavy\addons\a2_compat\
  CA_Anims_E_Wmn in ca\anims_e\config\wmn\
  CAMP_Armory_Misc_Sign_Armex in ca\mp_armory\misc\sign_armex\
  CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\
  CAWheeled_E_UAZ in ca\wheeled_e\uaz\
  CAWheeled_E_Old_bike in ca\wheeled_e\old_bike\
  CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\
  acex_c_veh_mah6 in x\acex_usnavy\addons\a2_compat\
  acex_sys_crewserved in x\acex\addons\sys_crewserved\
  acex_ru_c_veh_su_common in x\acex_ru\addons\c_veh_su_common\
  ace_sys_barometric_altimeter in x\ace\addons\sys_barometric_altimeter\
  ace_sys_dummies in x\acex_usnavy\addons\a2_compat\
  CAWeapons_E_G36 in ca\weapons_e\g36\, CA_Modules_Silvie in ca\modules\silvie\
  CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\
  CAStructuresHouse_HouseBT in ca\structures\house\housebt\
  CAStructures_Castle in ca\structures\castle\, CAWeapons2_SMAW in ca\weapons2\smaw\
  CAWeapons2 in ca\weapons2\, ace_m_wep_dragon in x\ace\addons\m_wep_dragon\
  ace_c_weapon in x\ace\addons\c_weapon\
  acex_c_wep_hk in x\acex_usnavy\addons\a2_compat\
  cba_vectors in x\cba\addons\vectors\
  ace_sys_survival in x\ace\addons\sys_survival\
  ace_sys_towingtractor in x\acex_usnavy\addons\sys_towingtractor\
  CA_Sounds_Baf in ca\sounds_baf\
  ace_sys_cartridges in x\ace\addons\sys_cartridges\
  acex_c_veh_su27 in x\acex_ru\addons\a2_compat\
  CA_E_ParticleEffects in ca\ca_e\data\particleeffects\
  CAMP_Armory_Misc_Plasticpole in ca\mp_armory\misc\plasticpole\
  CATracked_E_BMP2 in ca\tracked_e\bmp\
  CAWeapons_E_Stinger in ca\weapons_e\stinger\
  CA_Animals2_WildBoar in ca\animals2\wildboar\
  CAWheeled3_M1030 in ca\wheeled3\m1030\
  acex_m_wep_pistol in x\acex\addons\m_wep_pistol\
  CA_Missions_PMC in ca\missions_pmc\
  ace_sys_carglass in x\ace\addons\sys_carglass\
  ace_sys_sandbag in x\ace\addons\sys_sandbag\
  acex_veh_mi17 in x\acex_ru\addons\a2_compat\
  acex_m_wep_rifle in x\acex\addons\m_wep_rifle\
  ace_sys_towing in x\ace\addons\sys_towing\, ace_sys_nuke in x\ace\addons\main\
  acex_ru_t_veh_bmd1 in x\acex_ru\addons\t_veh_bmd1\
  acex_t_wep_scar in x\acex\addons\t_wep_scar\
  CAWeapons_PMC_AA_12 in ca\weapons_pmc\aa_12\
  CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\
  CAweapons_E_m107 in ca\weapons_e\m107\, HALO_Test in ca\air2\halo\
  CA_Anims in ca\anims\, Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\
  CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\
  ace_sys_camshake in x\ace\addons\sys_camshake\
  ace_sys_shotgun in x\ace\addons\sys_shotgun\
  acex_ru_veh_bmp2 in x\acex_ru\addons\c_veh_bmp2\
  acex_ru_veh_air_wep in x\acex_ru\addons\c_veh_air_wep\
  acex_c_men_usarmy in x\acex_usnavy\addons\a2_compat\
  acex_ru_t_veh_bmd2 in x\acex_ru\addons\t_veh_bmd2\
  ace_sys_interaction in x\ace\addons\sys_interaction\
  ace_sys_handsignals in x\ace\addons\sys_handsignals\
  ace_sys_aitalk in x\ace\addons\sys_aitalk\
  acex_usnavy_main in x\acex_usnavy\addons\main\
  acex_ru_t_veh_l39 in x\acex_ru\addons\t_veh_l39\, CASigns_E in ca\signs_e\
  CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\
  CAWeapons_E_D30 in ca\weapons_e\d30\, CA_Animals2_Dogs in ca\animals2\dogs\
  CAData in ca\, CA_Modules_ZoRA in ca\modules\zora\
  CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\, Utes in ca\utes\
  CAWater in ca\water\, CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\
  CAWheeled in ca\wheeled\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\
  CA_AIR_E_Su25 in ca\air_e\su25\
  acex_ru_m_men_naval in x\acex_ru\addons\m_men_naval\
  ace_sys_flashlight in x\ace\addons\sys_flashlight\
  acex_usnavy_t_veh_ah1 in x\acex_usnavy\addons\t_veh_ah1\
  ace_m_tracer in x\ace\addons\m_tracer\
  CAWeapons_E_GrenadeLauncher in ca\weapons_e\grenadelauncher\
  CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\
  CATracked2_AAV in ca\tracked2\aav\, acex_c_men_gear in x\acex\addons\c_men_gear\
  acex_veh_bmd1 in x\acex_ru\addons\a2_compat\, CAAir_E_AH64D in ca\air_e\ah64\
  ace_sys_dogtag in x\ace\addons\sys_dogtag\
  CA_SoundsMissions_E in ca\soundmissions_e\
  CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\
  CAWeapons_E_LeeEnfield in ca\weapons_e\leeenfield\
  CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\
  CA_Anims_Sdr in ca\anims\characters\config\sdr\
  Ind_Tank in ca\buildings2\ind_tank\
  CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\
  CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2_VWGolf in ca\wheeled2\vwgolf\
  CACharacters_BAF in ca\characters_d_baf\
  acex_veh_bmd2 in x\acex_ru\addons\a2_compat\, CAWheeled_D_BAF in ca\wheeled_d_baf\
  acex_t_veh_m113 in x\acex\addons\t_veh_m113\
  ace_m_wep_magazines in x\ace\addons\m_wep_magazines\
  CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\
  CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\
  ace_m_wep_optics in x\ace\addons\m_wep_optics\
  HouseRuins in ca\buildings2\houseruins\
  CA_Missions_BAF_Templates_SecOps in ca\missions_baf\templates\secopsbaf.west\
  ace_anims_movement in x\ace\addons\anims\movement\
  acex_men_usnavy in x\acex_usnavy\addons\a2_compat\
  ace_sys_gas in x\ace\addons\sys_gas\
  ace_sys_spectator in x\ace\addons\sys_spectator\
  acex_static in x\acex\addons\c_static\
  ace_sys_slingload in x\ace\addons\sys_slingload\
  acex_c_veh_air_wep in x\acex_usnavy\addons\a2_compat\
  ace_sys_weapons in x\ace\addons\sys_weapons\, ace_sys_bc in x\ace\addons\sys_bc\
  acex_t_static in x\acex\addons\t_static\
  CA_Modules_E_Weather in ca\modules_e\weather\
  CATracked_E_M2A2_Bradley in ca\tracked_e\m2a2_bradley\
  Barn_Metal in ca\buildings2\barn_metal\
  CAStructuresHouse_HouseV in ca\structures\house\housev\
  cba_ui in x\cba\addons\ui\, CAWheeled_PMC in ca\wheeled_pmc\
  acex_ru_veh_brdm in x\acex_ru\addons\c_veh_brdm\
  CA_Modules_E_OO in ca\modules_e\oo\, DAC_Sounds in dac_sounds\
  acex_t_veh_btr70 in x\acex\addons\t_veh_btr70\
  acex_c_men_usmc in x\acex_usnavy\addons\a2_compat\
  acex_usnavy_t_men_usmc in x\acex_usnavy\addons\t_men_usmc\
  CAWeapons_E_RPG7 in ca\weapons_e\rpg7\, zargabad in ca\zargabad\
  CA_Dubbing in ca\dubbing\, CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\
  ace_sys_dagr in x\ace\addons\sys_dagr\
  acex_c_veh_uh60 in x\acex_usnavy\addons\a2_compat\
  CA_Missions2_PMC in ca\missions2_pmc\
  ace_sys_recoildust in x\ace\addons\sys_recoildust\
  acex_usnavy_veh_ah1 in x\acex_usnavy\addons\c_veh_ah1\
  CAWeapons_E_Mk19_MiniTriPod in ca\weapons_e\mk19_minitripod\
  CA_Missions_SecOps in ca\missions\som\, CAWeapons_Kord in ca\weapons\kord\
  acex_c_weapon in x\acex\addons\c_weapon\
  ace_sys_huntir in x\ace\addons\sys_huntir\
  CA_DubbingRadio_PMC in ca\dubbingradio_pmc\
  ace_m_vehicle in x\ace\addons\m_vehicle\, CAAir_E_AH6J in ca\air_e\ah6j\
  acex_ru_sys_crewprotection in x\acex_ru\addons\sys_crewprotection\
  CAWeapons_E_Metis in ca\weapons_e\metis_at_13\
  CAWheeled_E_ATV in ca\wheeled_e\atv\, CA_Anims_Char in ca\anims\characters\config\
  acex_wep_rh_ak in x\acex\addons\c_wep_rh_ak\
  ace_settings_no_radio_chat in x\ace\addons\main\
  acex_m_veh_bmp2 in x\acex\addons\m_veh_bmp2\, ace_sys_mv in x\ace\addons\sys_mv\
  ace_sys_eject in x\ace\addons\sys_eject\, CAAir_E_Halo in ca\air_e\halo\
  ace_c_vehicle in x\ace\addons\c_vehicle\
  acex_c_wep_launcher in x\acex_usnavy\addons\a2_compat\
  ace_c_useractions in x\ace\addons\c_useractions\
  acex_ru_veh_mi24 in x\acex_ru\addons\c_veh_mi24\
  acex_ru_m_veh_su27 in x\acex_ru\addons\m_veh_su27\
  ace_c_veh_transport in x\ace\addons\c_veh_transport\
  CA_MPA_MP in ca\mp_armory\armory_mp\, CASounds_E in ca\sounds_e\, CAA10 in ca\a10\
  CA_Animals2_Chicken in ca\animals2\birds\chicken\
  Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\
  CA_Heads in ca\characters\heads\, BI_SRRS in ca\modules\srrs\
  CA_Missions_AlternativeInjurySimulation in ca\modules\ais\
  ace_sys_a10 in x\ace\addons\sys_a10\, acex_s_veh_m1 in x\acex\addons\s_veh_m1\
  acex_t_wep_launcher in x\acex\addons\t_wep_launcher\
  acex_usnavy_sys_crewprotection in x\acex_usnavy\addons\sys_crewprotection\
  CAWheeled_PMC_ArmoredSUV in ca\wheeled_pmc\armoredsuv\
  acex_ru_veh_su25 in x\acex_ru\addons\c_veh_su25\
  acex_veh_static in x\ace\addons\main\
  ace_sys_cleaner in x\acex_usnavy\addons\a2_compat\
  CA_Anims_E_Sdr in ca\anims_e\config\sdr\
  Ind_Workshop01 in ca\buildings2\ind_workshop01\
  ace_c_veh_heading in x\ace\addons\c_veh_heading\
  CAAir_PMC_KA137 in ca\air_pmc\ka137\
  CALanguageMissions_baf in ca\languagemissions_baf\
  ace_anims_weaponsway in x\ace\addons\anims\weaponsway\
  CAAir_E_CH_47F in ca\air_e\ch47\
  acex_ru_veh_btr70 in x\acex_ru\addons\c_veh_btr70\
  ace_sys_mfd in x\ace\addons\sys_mfd\, CA_Missions_E in ca\missions_e\
  CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\
  CAWeapons_E_AmmoBoxes in ca\weapons_e\ammoboxes\
  CA_CruiseMissile in ca\air2\cruisemissile\, CA_Animals2_Goat in ca\animals2\goat\
  ace_sys_attachments in x\ace\addons\sys_attachments\
  acex_m_wep_g36 in x\acex\addons\m_wep_g36\, cba_network in x\cba\addons\network\
  ace_sys_rocket_ballistics in x\ace\addons\sys_rocket_ballistics\
  ace_sys_arty_m119 in x\ace\Addons\sys_arty_m119\
  ace_sys_flares in x\ace\addons\sys_flares\
  acex_ru_veh_su27 in x\acex_ru\addons\c_veh_su27\
  CAWeapons_E_AGS in ca\weapons_e\ags30\, CAWeapons_E_MAAWS in ca\weapons_e\maaws\
  CATracked2_BMP3 in ca\tracked2\bmp3\, CAweapons_ksvk in ca\weapons\ksvk\
  CAWheeled2 in ca\wheeled2\, ace_c_men_ruckless in x\ace\addons\main\
  ace_anims_reload in x\ace\addons\anims\reload\
  CAStructures_PMC in ca\structures_pmc\
  ace_sys_clusterbombs in x\ace\addons\sys_clusterbombs\
  acex_c_wep_sniper in x\acex_usnavy\addons\a2_compat\
  acex_m_wep_hk in x\acex\addons\m_wep_hk\
  ace_sys_lademeister in x\ace\addons\sys_lademeister\
  acex_t_wep_smg_us in x\acex\addons\t_wep_smg_us\
  CA_HC_Sounds in ca\missions\data\sounds\, CAWheeled3 in ca\wheeled3\
  ace_sys_vehicledamage in x\ace\addons\sys_vehicledamage\
  CA_Modules_PMC_SimpleFIrstAid in ca\modules_pmc\simplefirstaid\
  ace_sys_arty_computers_gyk37 in x\ace\Addons\sys_arty_computers\gyk-37\
  CAStructures_PMC_Ind in ca\structures_pmc\ind\
  acex_m_veh_brdm in x\acex\addons\m_veh_brdm\
  acex_m_veh_t72 in x\acex\addons\m_veh_t72\, CAMisc_E_WF in ca\misc_e\wf\
  CAMisc_E in ca\misc_e\, CAWeapons_E_scar in ca\weapons_e\scar\
  CAWeapons_E_M47 in ca\weapons_e\m47\, CAWheeled_E_s1203 in ca\wheeled_e\s1203\
  CAAir2 in ca\air2\, CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\
  missions_ew in ca\missions_ew\
  CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\
  CAStructures_A_CraneCon in ca\structures\a_cranecon\
  acex_t_wep_shotgun in x\acex\addons\t_wep_shotgun\
  ace_sys_countermeasures in x\acex_usnavy\addons\a2_compat\
  acex_wep_rifle in x\acex\addons\c_wep_rifle\, Shapur_BAF in ca\shapur_baf\
  ace_sys_rotoreffects in x\ace\addons\sys_rotoreffects\
  CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\
  CAWeapons_E_DSHKM in ca\weapons_e\dshkm\, CAAir3 in ca\air3\
  A_statue in ca\buildings2\a_statue\, Farm_Cowshed in ca\buildings2\farm_cowshed\
  CA_Modules_UAV in ca\modules\uav\
  CA_Modules_E_Functions in ca\modules_e\functions\, CAAir_E_Mi24 in ca\air_e\mi35\
  CAWeapons_E_fnfal in ca\weapons_e\fnfal\, CAWeapons_E_ksvk in ca\weapons_e\ksvk\
  CAWheeled_E_Old_moto in ca\wheeled_e\old_moto\
  CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\
  CARocks2 in ca\rocks2\, CAStructuresShed_Small in ca\structures\shed\shed_small\
  CAWater2_LHD in ca\water2\lhd\, acex_ru_c_men in x\acex_ru\addons\c_men\
  ace_main in x\ace\addons\main\
  acex_ru_t_veh_btr70 in x\acex_ru\addons\t_veh_btr70\
  acex_t_veh_stryker in x\acex\addons\t_veh_stryker\
  ace_sys_groundmarker in x\ace\addons\sys_groundmarker\
  ace_settings_external in x\ace\addons\settings_external\
  ace_sys_craters in x\ace\addons\sys_craters\, CATracked_BAF in ca\tracked_d_baf\
  ace_sys_crewserved in x\ace\addons\sys_crewserved\
  CAAir_PMC_KA60 in ca\air_pmc\ka60\
  CAMP_Armory_Misc_Sign_Direction in ca\mp_armory\misc\sign_direction\
  CAStructures_E_Mil in ca\structures_e\mil\
  CAWeapons_E_STATIC in ca\weapons_e\static\
  CAWeapons_E_Makarov in ca\weapons_e\makarov\, CAWheeled2_V3S in ca\wheeled2\v3s\
  acex_ru_t_veh_t72 in x\acex_ru\addons\t_veh_t72\
  ace_sys_multi_barrel in x\acex_usnavy\addons\a2_compat\
  acex_m_wep_sniper in x\acex\addons\m_wep_sniper\
  acex_m_veh_5ton in x\acex\addons\m_veh_5ton\
  ace_sys_reticles in x\ace\addons\sys_reticles\
  acex_s_wep_smg_us in x\acex\addons\s_wep_smg_us\
  CA_Modules_PMC_Functions in ca\modules_pmc\functions\
  ace_sys_afterburner in x\ace\addons\sys_afterburner\
  acex_usnavy_sys_repair in x\acex_usnavy\addons\sys_repair\
  ace_sys_stamina in x\ace\addons\sys_stamina\
  CA_DubbingRadio_E in ca\dubbingradio_e\, CAMusic_E in ca\music_e\
  CAWheeled_E_Volha in ca\wheeled_e\volha\
  CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\
  CAStructures_Ruins in ca\structures\ruins\
  CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\
  CAWeapons_bizon in ca\weapons\bizon\, acex_m_veh_mah6 in x\acex\addons\m_veh_mah6\
  ace_sys_ofpec_ils in x\ace\addons\sys_ofpec_ils\
  acex_c_vehicle in x\acex\addons\c_vehicle\, ace_c_men_sounds in x\ace\addons\main\
  acex_veh_atv in x\acex_usnavy\addons\a2_compat\
  acex_ru_t_veh_bmp2 in x\acex_ru\addons\t_veh_bmp2\
  acex_ru_c_ai_rof in x\acex_ru\addons\c_ai_rof\
  CACharacters_PMC in ca\characters_pmc\, CACharacters_W_BAF in ca\characters_w_baf\
  acex_s_wep_shotgun in x\acex\addons\s_wep_shotgun\
  ace_sys_fastroping in x\ace\addons\sys_fastroping\
  acex_c_veh_t72 in x\acex_ru\addons\a2_compat\
  CAWheeled_E_stryker in ca\wheeled_e\stryker\
  Church_01 in ca\buildings2\church_01\
  acex_c_wep_rifle in x\acex_usnavy\addons\a2_compat\
  acex_veh_m88 in x\acex\addons\c_veh_m88\
  acex_wep_shotgun in x\acex\addons\c_wep_shotgun\
  cba_versioning in x\cba\addons\versioning\
  ace_sys_ravlifter in x\ace\addons\sys_slingload\
  CA_AIR_E_MQ9PredatorB in ca\air_e\mq9predatorb\
  acex_t_veh_m88 in x\acex\addons\t_veh_m88\
  ace_sys_tracers in x\acex_usnavy\addons\a2_compat\, Desert_E in ca\desert_e\
  CAStructures_E_Misc in ca\structures_e\misc\
  CAWeapons_E_M240 in ca\weapons_e\m240\, CA_Missions in ca\missions\
  CAStructures_Railway in ca\structures\rail\railway\
  acex_t_wep_m16 in x\acex\addons\t_wep_m16\
  acex_s_veh_stryker in x\acex\addons\s_veh_stryker\
  acex_settings_external in x\acex\addons\settings_external\
  ace_sys_arty_aimingpoints in x\ace\Addons\sys_arty_aimingpoints\
  ace_sys_maptools in x\ace\addons\sys_maptools\
  acex_missions_bc_oa in x\acex\addons\missions_bc_oa\
  acex_wep_m16 in x\acex\addons\c_wep_m16\, acex_ru_main in x\acex_ru\addons\main\
  CALanguage_e in ca\language_e\
  CAWeapons_E_Podnos_2b14_82mm in ca\weapons_e\podnos_2b14_82mm\
  CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\
  Shed_wooden in ca\buildings2\shed_wooden\
  Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\
  CA_Modules_DynO in ca\modules\dyno\, CA_Modules_Alice in ca\modules\alice\
  Ind_SawMill in ca\structures\ind_sawmill\, CAWheeled2_MMT in ca\wheeled2\mmt\
  acex_m_veh_btr70 in x\acex\addons\m_veh_btr70\
  ace_sys_combatdeaf in x\ace\addons\sys_combatdeaf\
  acex_usnavy_c_vehicle in x\acex_usnavy\addons\c_vehicle\
  acex_veh_stryker in x\acex\addons\c_veh_stryker\
  acex_usnavy_c_ai_rof in x\acex_usnavy\addons\c_ai_rof\
  cba_main in x\cba\addons\main\, acex_veh_gmv in x\acex\addons\c_veh_gmv\
  acex_veh_bmp2 in x\acex\addons\c_veh_bmp2\
  ace_c_wep_rpg7 in x\acex_ru\addons\a2_compat\
  acex_t_veh_gmv in x\acex\addons\t_veh_gmv\, CA_AIR2_Su25 in ca\air2\su25\
  CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\
  CATEC in ca\buildings2\buildingparts\signs\tec\
  CALanguage_PMC in ca\language_pmc\
  acex_m_wep_shotgun in x\acex\addons\m_wep_shotgun\
  ace_sys_popup in x\ace\addons\sys_targets\
  ace_anims_turn in x\ace\addons\anims\turn\
  acex_usnavy_c_ui in x\acex_usnavy\addons\c_ui\
  ace_sys_destruction in x\ace\addons\sys_destruction\
  CA_Support in ca\modules_e\ssm\
  acex_usnavy_sys_towingtractor in x\acex_usnavy\addons\sys_towingtractor\
  CA_Missions_E_Armory2 in ca\missions_e\armory\
  CABuildings2_A_Pub in ca\buildings2\a_pub\
  CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\
  acex_t_veh_m1 in x\acex\addons\t_veh_m1\
  acex_t_wep_pistol in x\acex\addons\t_wep_pistol\
  acex_wep_smg_us in x\acex\addons\c_wep_smg_us\
  acex_wep_mg in x\acex\addons\c_wep_mg\
  acex_ru_t_veh_brdm in x\acex_ru\addons\t_veh_brdm\
  CAStructures_PMC_Walls in ca\structures_pmc\walls\
  acex_veh_m1 in x\acex\addons\c_veh_m1\
  ace_sys_arty_range_tables in x\ace\Addons\sys_arty_range_tables\
  ace_sys_planefx in x\ace\addons\sys_planefx\
  acex_t_wep_mg in x\acex\addons\t_wep_mg\
  ace_sys_wind_deflection in x\ace\addons\sys_wind_deflection\
  CAMusic_PMC in ca\music_pmc\
  CAMP_Armory_Misc_Info_Board in ca\mp_armory\misc\info_board\
  CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\
  CAStructures_E_HouseA in ca\structures_e\housea\, CAWeapons_E in ca\weapons_e\
  CA_Animals2_Cow in ca\animals2\cow\
  Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\
  CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\
  acex_m_veh_stryker in x\acex\addons\m_veh_stryker\
  acex_usnavy_m_men_usnavy in x\acex_usnavy\addons\c_men_usnavy\
  acex_t_veh_m2 in x\acex\addons\t_veh_m2\
  acex_c_veh_m113 in x\acex_usnavy\addons\a2_compat\
  acex_veh_m2 in x\acex\addons\c_veh_m2\
  ace_sys_weaponselect in x\ace\addons\sys_weaponselect\
  CAStructures_PMC_Buildings in ca\structures_pmc\buildings\
  CALanguage_Baf in ca\language_baf\
  ace_c_wep_crewserved in x\acex_usnavy\addons\a2_compat\
  CA_MPA_Challenges in ca\mp_armory\armory_mp_challenges\
  CAWheeled_E_Ikarus in ca\wheeled_e\ikarus\
  Ind_Shed_01 in ca\buildings2\ind_shed_01\
  CABuildingParts in ca\buildings2\buildingparts\, CACharacters2 in ca\characters2\
  CARoads2 in ca\roads2\, CAWater2_fishing_boat in ca\water2\fishing_boat\
  acex_usnavy_men_usmc in x\acex_usnavy\addons\c_men_usmc\
  ace_sys_repair in x\ace\addons\sys_repair\
  ace_settings_identities in x\ace\addons\main\
  ace_sys_thermobaric in x\ace\addons\sys_thermobaric\
  ace_sys_ladebalken in x\acex_usnavy\addons\a2_compat\
  CAStructures_E_HouseC in ca\structures_e\housec\
  CAWheeled_E_BTR40 in ca\wheeled_e\btr40\
  Ind_Shed_02 in ca\buildings2\ind_shed_02\, WarfareBuildings in ca\misc3\wf\
  CA_Missions_BattlefieldClearance in ca\modules\bc\
  CAWater2_smallboat_1 in ca\water2\small_boat\
  ace_sys_targets in x\ace\addons\sys_targets\
  ProvingGrounds_PMC in ca\provinggrounds_pmc\
  acex_ru_a2_compat in x\acex_ru\addons\a2_compat\
  CAStructures_PMC_Ruins in ca\structures_pmc\ruins\
  acex_veh_brdm in x\acex\addons\c_veh_brdm\
  ace_sys_particlefx in x\ace\addons\sys_particlefx\
  cba_strings in x\cba\addons\strings\
  acex_ru_t_veh_mi24 in x\acex_ru\addons\t_veh_mi24\
  ace_c_ai_rof in x\ace\addons\c_ai_rof\
  CAMP_Armory_Misc_Infostands in ca\mp_armory\misc\infostands\
  CAWheeled_E_SCUD in ca\wheeled_e\scud\, CAAir2_UH1Y in ca\air2\uh1y\
  ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\
  CA_Modules_clouds in ca\modules\clouds\
  acex_ru_t_veh_su25 in x\acex_ru\addons\t_veh_su25\
  acex_main in x\acex\addons\main\
  acex_c_men_usnavy in x\acex_usnavy\addons\a2_compat\
  ace_sys_sight_adjustment in x\ace\addons\sys_sight_adjustment\
  ace_sys_air_rwr in x\ace\addons\sys_air_rwr\
  ace_sys_overheating in x\ace\addons\sys_overheating\
  cba_hashes in x\cba\addons\hashes\
  acex_usnavy_c_men_gear in x\acex_usnavy\addons\c_men_gear\
  CAMP_Armory_Misc_Red_Light in ca\mp_armory\misc\red_light\
  CA_Modules_ARTY in ca\modules\arty\
  CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\
  CAWater2_Destroyer in ca\water2\destroyer\
  acex_ru_m_veh_ka50 in x\acex_ru\addons\m_veh_ka50\
  ace_settings_recognize in x\ace\addons\main\
  acex_s_wep_pistol in x\acex\addons\s_wep_pistol\
  ace_sys_incendiary in x\ace\addons\sys_incendiary\
  ace_sys_arty_computers in x\ace\Addons\sys_arty_computers\
  ace_sys_blood in x\ace\addons\sys_blood\, CAWater2_seafox_EP1 in ca\misc_e\seafox\
  CAWeapons_E_M110 in ca\weapons_e\m110\, CAWheeled_E_BTR60 in ca\wheeled_e\btr60\
  CAWheeled_E_MTVR in ca\wheeled_e\mtvr\, CA_Missions_Armory2 in ca\missions\armory\
  CAWheeled_Pickup in ca\wheeled\datsun_armed\, CAWheeled2_MTVR in ca\wheeled2\mtvr\
  CAWheeled2_Kamaz in ca\wheeled2\kamaz\
  acex_usnavy_men_usnavy in x\acex_usnavy\addons\c_men_usnavy\
  acex_ru_t_veh_su27 in x\acex_ru\addons\t_veh_su27\, RHS_Decals in rhs_decals\
  acex_ru_t_veh_air_wep in x\acex_ru\addons\t_veh_air_wep\
  acex_veh_mi24 in x\acex_ru\addons\a2_compat\
  acex_t_veh_bmp2 in x\acex\addons\t_veh_bmp2\, CAAir_E_An2 in ca\air_e\an2\
  ace_c_wep_magazines in x\ace\addons\c_weapon\
  CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\
  CATracked_E_M113 in ca\tracked_e\m113\, CAWeapons_E_M2StaticMG in ca\weapons_e\m2\
  CA_Missions_AmbientCombat in ca\modules\ambient_combat\
  CA_Modules_Animals in ca\modules\animals\
  CAStructuresHouse_Church_02 in ca\structures\house\church_02\
  CATracked2 in ca\tracked2\, CAWeapons_SPG9 in ca\weapons\spg9\
  acex_veh_5ton in x\acex\addons\c_veh_5ton\, DAC_Source in dac_source\
  ace_sys_flashbang in x\ace\addons\sys_flashbang\, CAAir_BAF in ca\air_d_baf\
  acex_ru_t_veh_zsu in x\acex_ru\addons\t_veh_zsu\, ace_c_men in x\ace\addons\c_men\
  CAAir_E_A10 in ca\air_e\a10\
  CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\
  CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\
  CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\
  CAWheeled_E_LandRover in ca\wheeled_e\lr\, CA_Animals2_Sheep in ca\animals2\sheep\
  CAStructuresHouse_Church_03 in ca\structures\house\church_03\
  ace_sys_thermal in x\acex_usnavy\addons\a2_compat\
  ace_settings_immersive_dismount in x\ace\addons\main\
  CACharacters_PMC_Head in ca\characters_pmc\heads\
  acex_ru_veh_ka50 in x\acex_ru\addons\c_veh_ka50\
  acex_c_veh_bmd1 in x\acex_ru\addons\a2_compat\
  ace_sys_canister in x\ace\addons\sys_canister\
  ace_sys_invisible_targets in x\ace\addons\sys_targets\
  acex_usnavy_t_veh_air_wep in x\acex_usnavy\addons\t_veh_air_wep\
  acex_veh_mah6 in x\acex\addons\c_veh_mah6\
  ace_sys_viewblock in x\ace\addons\sys_viewblock\
  acex_usnavy_s_veh_ah1 in x\acex_usnavy\addons\s_veh_ah1\
  ace_sys_turret_indicator in x\ace\addons\sys_turret_indicator\
  CA_MPA in ca\mp_armory\
  CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\
  CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\
  CAWeapons_E_Strela in ca\weapons_e\strela\
  CAWheeled_E_TT650 in ca\wheeled_e\tt650\
  CA_Modules_StratLayer in ca\modules\strat_layer\
  CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\
  CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\
  acex_m_static in x\acex\addons\m_static\
  acex_ru_t_veh_su_common in x\acex_ru\addons\t_veh_su_common\
  acex_veh_su27 in x\acex_ru\addons\a2_compat\
  acex_c_veh_ah1 in x\acex_usnavy\addons\a2_compat\
  CA_Modules_E_DynO in ca\modules_e\dyno\
  CARoads_PMC_Bridge in ca\roads_pmc\bridge\, CACharacters_E in ca\characters_e\
  CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\
  CAWeapons_E_M119_Howitzer in ca\weapons_e\m119_howitzer\, CAAir in ca\air\
  CA_Modules in ca\modules\, CAStructuresLand_Ind_Stack_Big in ca\structures\ind\
  ace_sys_grenadethrow in x\acex_usnavy\addons\a2_compat\
  CA_Modules_E in ca\modules_e\, ace_c_ai_sensors in x\ace\addons\c_ai_sensors\
  acex_c_wep_mg in x\acex_usnavy\addons\a2_compat\
  acex_c_veh_m1 in x\acex_usnavy\addons\a2_compat\
  CAMP_Armory_Misc_Loudspeakers in ca\mp_armory\misc\loudspeakers\
  CAStructures_E_HouseK in ca\structures_e\housek\
  CAWheeled_E_Offroad in ca\wheeled_e\hilux_armed\, CA_AH64D in ca\ah64\
  Ind_Garage01 in ca\buildings2\ind_garage01\, A_TVTower in ca\structures\a_tvtower\
  CAWheeled2_Ikarus in ca\wheeled2\ikarus\, ace_sys_easa in x\ace\addons\sys_easa\
  acex_t_veh_brdm in x\acex\addons\t_veh_brdm\
  acex_wep_pistol in x\acex\addons\c_wep_pistol\, CAWeapons_BAF in ca\weapons_baf\
  ace_sys_help in x\acex_usnavy\addons\a2_compat\
  ace_c_veh_steering in x\acex_usnavy\addons\a2_compat\
  acex_ru_m_veh_su_common in x\acex_ru\addons\m_veh_su_common\
  ace_sys_sight_adjustment_at in x\ace\addons\sys_sight_adjustment_at\
  acex_m_wep_socom in x\acex\addons\m_wep_socom\
  acex_ru_m_veh_su30 in x\acex_ru\addons\m_veh_su30\
  ace_sys_disposal in x\ace\addons\sys_disposal\
  acex_c_veh_m2 in x\acex_usnavy\addons\a2_compat\
  acex_usnavy_missions in x\acex_usnavy\addons\missions\
  ace_sys_air_fcs in x\ace\addons\sys_air_fcs\
  acex_usnavy_m_veh_ah1 in x\acex_usnavy\addons\m_veh_ah1\
  CA_MPA_Core in ca\mp_armory\armory_core\
  CAStructures_E_HouseL in ca\structures_e\housel\
  CAWeapons_E_SPG9 in ca\weapons_e\spg9\, CAAir2_ChukarTarget in ca\air2\chukar\
  CA_Modules_Functions in ca\modules\functions\
  CAStructuresBarn_W in ca\structures\barn_w\
  CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\
  CA_Modules_E_UAV_Heli in ca\modules_e\uav_heli\
  ace_sys_sight_adjustment_gl in x\ace\addons\sys_sight_adjustment_gl\
  ace_c_men_gear in x\ace\addons\c_men_gear\, ace_missions in x\ace\addons\missions\
  CA_Modules_E_UAV in ca\modules_e\uav\
  IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\
  CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\
  CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\
  CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\
  acex_ru_veh_l39 in x\acex_ru\addons\c_veh_l39\, CA_BAF in ca\data_baf\
  acex_veh_btr70 in x\acex\addons\c_veh_btr70\
  ace_sys_modelspecial in x\ace\addons\sys_modelspecial\
  CA_Missions_E_Templates_SecOps in ca\missions_e\templates\secops.west\
  CARoads_E in ca\roads_e\
  CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\
  CAWeapons_E_Searchlight in ca\weapons_e\searchlight\
  Misc_WaterStation in ca\buildings2\misc_waterstation\
  A_GeneralStore_01 in ca\buildings2\a_generalstore_01\
  CATracked2_T34 in ca\tracked2\t34\, CAWeapons_Colt1911 in ca\weapons\colt1911\
  ace_sys_arty in x\ace\addons\sys_arty\
  Extended_EventHandlers in extended_eventhandlers\
  acex_ru_veh_su30 in x\acex_ru\addons\c_veh_su30\
  acex_ru_m_veh_air_wep in x\acex_ru\addons\m_veh_air_wep\
  acex_s_wep_hk in x\acex\addons\s_wep_hk\
  ace_anims_fastswitch in x\ace\addons\anims\fastswitch\
  CAMP_Armory_Misc_Concrete_Wall in ca\mp_armory\misc\concrete_wall\
  CAWeapons_E_M14 in ca\weapons_e\m14\, CAWeapons_E_M136 in ca\weapons_e\m136\
  CAAir3_Su34 in ca\air3\su34\
  CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\
  CAStructures_Wall in ca\structures\wall\, CAWeapons_DMR in ca\weapons\dmr\
  CAWheeled2_LAV25 in ca\wheeled2\lav25\
  CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\
  acex_men_insurgents in x\acex_ru\addons\a2_compat\
  acex_c_wep_shotgun in x\acex_usnavy\addons\a2_compat\
  ace_sys_ruck in x\ace\addons\sys_ruck\, HotFix_OA in ca\hotfix_oa\
  ace_settings_crosshair in x\ace\addons\main\
  acex_t_veh_5ton in x\acex\addons\t_veh_5ton\
  acex_ru_m_veh_su34 in x\acex_ru\addons\m_veh_su34\, cba_ai in x\cba\addons\ai\
  CAAir_E_C130J in ca\air_e\c130j\, ace_m_wep_rpg7 in x\ace\addons\m_wep_rpg7\
  ace_c_ui in x\ace\addons\c_ui\
  ace_c_ui_background in x\ace\addons\c_ui_background\
  CAAir_E_MI8 in ca\air_e\mi17\, CA_Anims_E in ca\anims_e\
  CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\
  CAStructures_E_Ind in ca\structures_e\ind\
  CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\
  CA_Animals2 in ca\animals2\
  CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\
  CAMisc_fix_Str in ca\misc_fix\str\, CAStructures in ca\structures\
  CAWheeled_Offroad in ca\wheeled\hilux_armed\
  CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\
  acex_usnavy_m_veh_air_wep in x\acex_usnavy\addons\m_veh_air_wep\
  acex_usnavy_sys_smaw_spottingrifle in x\acex_usnavy\addons\sys_smaw_spottingrifle\
  acex_t_veh_mah6 in x\acex\addons\t_veh_mah6\, ace_c_faces in x\ace\addons\c_faces\
  acex_men_usmc in x\acex_usnavy\addons\a2_compat\
  ace_sys_knicklicht in x\ace\addons\sys_knicklicht\
  CAAir_BAF_CH_47F in ca\air_d_baf\ch47\
  ace_sys_tracking in x\ace\addons\sys_tracking\
  ace_c_men_designation in x\ace\addons\c_men_designation\
  CAMP_Armory_Misc_Laptop in ca\mp_armory\misc\laptop\
  CAStructures_E in ca\structures_e\
  CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\
  CAWeapons_E_M16 in ca\weapons_e\m16\, CAWheeled_E_Ural in ca\wheeled_e\ural\
  Rail_House_01 in ca\buildings2\rail_house_01\
  CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\
  CAMisc_fix in ca\misc_fix\
  CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\
  acex_usnavy_settings_external in x\acex_usnavy\addons\settings_external\
  ace_m_veh_crates in x\ace\addons\m_veh_crates\
  acex_veh_uh60 in x\acex_usnavy\addons\a2_compat\
  acex_men_usarmy in x\acex_usnavy\addons\a2_compat\
  acex_wep_launcher in x\acex\addons\c_wep_launcher\
  acex_c_veh_stryker in x\acex_usnavy\addons\a2_compat\
  ace_sys_crewprotection in x\ace\addons\sys_crewprotection\
  acex_t_wep_rh_ak in x\acex\addons\t_wep_rh_ak\
  ace_settings in x\ace\addons\settings\
  CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\
  acex_m_wep_launcher in x\acex\addons\m_wep_launcher\
  acex_t_wep_sniper in x\acex\addons\t_wep_sniper\
  acex_wep_g36 in x\acex\addons\c_wep_g36\
  ace_sys_missileguidance in x\ace\addons\sys_missileguidance\
  CA_Modules_E_Gita in ca\modules_e\gita\
  acex_ru_m_veh_bmd1 in x\acex_ru\addons\m_veh_bmd1\
  ace_sys_wounds in x\ace\addons\sys_wounds\
  acex_t_wep_g36 in x\acex\addons\t_wep_g36\
  acex_m_wep_scar in x\acex\addons\m_wep_scar\
  acex_ru_s_veh_bmd1 in x\acex_ru\addons\s_veh_bmd1\
  CALanguage_missions_PMC in ca\languagemissions_pmc\
  acex_ru_veh_mi17 in x\acex_ru\addons\c_veh_mi17\
  acex_c_men in x\acex\addons\c_men\
  ace_sys_recognize in x\ace\addons\sys_recognize\
  acex_ru_veh_su34 in x\acex_ru\addons\c_veh_su34\
  CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\
  Chernarus in ca\chernarus\, CAMisc in ca\misc\, CAMisc2 in ca\misc2\
  CAStructures_Mil in ca\structures\mil\, CATracked2_T90 in ca\tracked2\t90\
  CAWeapons_Warfare_weapons in ca\weapons\static\
  CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\
  acex_ru_men_naval in x\acex_ru\addons\c_men_naval\
  ace_sys_ca_particle_effects in CA\Data\ParticleEffects\SCRIPTS\
  acex_ru_m_veh_bmd2 in x\acex_ru\addons\m_veh_bmd2\
  acex_ru_s_veh_bmd2 in x\acex_ru\addons\s_veh_bmd2\, CAUI in ca\ui\
  CALanguage in ca\language\, acex_ru_c_ui in x\acex_ru\addons\c_ui\
  ace_settings_ruckless in x\ace\addons\main\
  CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\
  CAWheeled_E_BRDM2 in ca\wheeled_e\brdm2\
  CA_Animals2_Anim_Config in ca\animals2\animconfig\, CAMisc3 in ca\misc3\
  CASigns2 in ca\signs2\, ace_sys_backblast in x\ace\addons\sys_backblast\
  ace_sys_bi_arty in x\ace\addons\main\, acex_veh_t72 in x\acex\addons\c_veh_t72\
  acex_t_veh_t72 in x\acex\addons\t_veh_t72\, CACharacters in ca\characters\
  CAweapons_m107 in ca\weapons\m107\, CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\
Mods: @CBA
Distribution: 1485
Version 1.59.82282
Fault address:  00677FFC 01:00276FFC C:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\arma2oa.exe
file:     @Mission_4
world:    Zargabad
Prev. code bytes: D2 34 8B 80 54 02 00 00 8B 54 1A 14 6B C0 48 41
Fault code bytes: C6 44 02 01 00 3B 4E 1C 7C CB 8D 4E 18 E8 9A 98

Registers:
EAX:FFFFFFB8 EBX:1085A800
ECX:000000BA EDX:20680000
ESI:0A549120 EDI:00000000
CS:EIP:0023:00677FFC
SS:ESP:002B:0185EE4C  EBP:0185EE5C
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010202
=======================================================
note: Minidump has been generated into the file C:\Users\Dan\AppData\Local\ArmA 2 OA\arma2oa.mdmp

This CTD has only started happening since the last 3 betas. I've never had a problem like this before on this rig.

_Mission_4.Zargabad.rar (3.7 MB) Manzilla, 06/28/2011 15:50

History

Updated by Manzilla over 3 years ago

I'm not sure if I posted this in the right place. Not sure where it goes.

Updated by Sickboy over 3 years ago

Best report it to CIT, they can analyze the crashes and should solve the issues in their engine.
Last few betas have been very experimental, and they're especially asking for crash reports.

Updated by Sickboy over 3 years ago

For starters though you might wanna delete the whole beta folder and redownload the latest version.
Conflicting addon HotFix_OA in 'ca\hotfix_oa_154\', previous definition in 'ca\hotfix_oa\'
Should indicate old (beta) files are still lying around.

Updated by Manzilla over 3 years ago

Thanks Sickboy. I was wondering what that error was from. I'll report this at the CIT.

Updated by Manzilla over 3 years ago

Can you move it over there or do I need to create it? I'm looking at the instructions but I can't find the crashtodesktop field under Category.

Updated by Sickboy over 3 years ago

  • Description updated (diff)

Rgr, will move it, and have put < pre> tags around the rpt (@ is not sufficient :P)

Updated by Sickboy over 3 years ago

  • Project changed from A.C.E. for OA to ARMA2 Community Issue Tracker

Updated by Sickboy over 3 years ago

  • Subject changed from CTD with newest beta(s) and ACE2 plus sub mods to CTD with newest beta(s). (Mods: ACE2 plus sub mods)
  • Affected ArmA II version set to 1.60 BETA
  • Reproduced by another DH user set to No
  • I am using some Mods set to Yes
  • I am using set to CO (OA+A2)
  • Reproducible for you set to Yes

Updated by Manzilla over 3 years ago

Sorry about that. I did it again in the ticket I just created. I'd say close this one cause the other one is more up to date. Sorry.

Updated by barmyarmy over 3 years ago

  • Status changed from New to Closed

Closed at request of poster.

New report is 21074.

Updated by admin over 3 years ago

  • First affected ArmA II version set to 1.60 BETA

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