Feature #20804

add AK-74M packs

Added by classic almost 4 years ago. Updated over 3 years ago.

Status:Closed Start date:06/26/2011
Priority:Normal Due date:
Assignee:Robalo % Done:

100%

Category:Integration
Target version:1.12
Component: Affected Version:
Close Reason:

Description

Associated revisions

Revision c6754cdb
Added by Robalo almost 4 years ago

added 1P78 for reticle sys, refs #20804

History

Updated by Li0n almost 4 years ago

Better replace RH aks with this pack.

Updated by wore almost 4 years ago

But don't forget pls about Hyperon optics

Updated by Sickboy almost 4 years ago

In any case added to Six Updater Network; http://updater.dev-heaven.net/mods/show/65290792-a7ad-11e0-918b-001517bd964c
Robalo has ACE configs for them, will put them up soon too.

Updated by test almost 4 years ago

АК-74M SD (with TGP-A) in this pack has error in config and depends on aks-74u class, thus starting speed of bullet is 735 m/s instead 900 m/s in reality

Updated by rocko almost 4 years ago

  • Target version set to Model requests

Updated by Robalo almost 4 years ago

test wrote:

АК-74M SD (with TGP-A) in this pack has error in config and depends on aks-74u class, thus starting speed of bullet is 735 m/s instead 900 m/s in reality

My config fixed that problem: http://forums.bistudio.com/showthread.php?t=120120

Updated by sudden almost 4 years ago

Hi! Would be great if you add my pack to ACE. ;-)
If something needs to be changed, tell me.

P.S. Or I don't mind if you use Robalo's config instead of mine.

Updated by Xeno almost 4 years ago

I've send you an email, sudden.
Subject "Your AK packs".

Thanks in advance.

Updated by Robalo almost 4 years ago

  • Category set to Integration
  • Status changed from New to In progress
  • Assignee set to Robalo
  • Priority changed from Normal to Low
  • Target version changed from Model requests to 1.12
  • % Done changed from 0 to 10

Updated by Robalo almost 4 years ago

  • % Done changed from 10 to 80

Updated by Robalo almost 4 years ago

  • % Done changed from 80 to 90

Thank you very much Sudden.
They are partially integrated in ACEX now, replacing RH's AK74Ms.
These variants are configured so far:

ACE_AK74M (no attachments)
ACE_AK74M_Kobra (flashlight)
ACE_AK74M_PSO (laser)
ACE_AK74M_1P78 (laser)
ACE_AK74M_TWS (laser)
ACE_AK74M_NSPU (laser)
ACE_AK74M_GL (no attachments)
ACE_AK74M_GL_Kobra (flashlight)
ACE_AK74M_GL_PSO (laser)
ACE_AK74M_GL_1P78 (laser)
ACE_AK74M_GL_TWS (laser)
ACE_AK74M_GL_NSPU (laser)
ACE_AK74M_SD (no attachments)
ACE_AK74M_SD_Kobra (flashlight)
ACE_AK74M_SD_PSO (laser)
ACE_AK74M_SD_1P78 (laser)
ACE_AK74M_SD_TWS (laser)
ACE_AK74M_SD_NSPU (laser)

Things left to do / open for discussion:
- adapt stringtables (translations)
- add/configure more sight/attachment combinations
- add both laser pointer and flashlight on some models (since we can use both in ACE)
- add ACE reticle system support for the 1P78 (can it's reticle illumination be switched on/off IRL ?)

Updated by PKozik almost 4 years ago

Robalo wrote:

- add ACE reticle system support for the 1P78 (can it's reticle illumination be switched on/off IRL ?)

In this sight tritium illumination. It is constantly "on" and visible as green only at sight prompting on dark objects. Against light object illumination isn't visible, and the sight grid looks black.

Updated by Robalo almost 4 years ago

Thank you PKozik.

Sudden already has it that way except his reticle is illuminated red.

Updated by test almost 4 years ago

Robalo, do not forget to add the weapons in ammo boxes

Updated by Robalo almost 4 years ago

test wrote:

Robalo, do not forget to add the weapons in ammo boxes

Done, thanks.

Updated by VoYaGeR441 over 3 years ago

  • Priority changed from Low to Immediate

Updated by Robalo over 3 years ago

  • Status changed from In progress to Resolved
  • Priority changed from Immediate to Normal
  • % Done changed from 90 to 100

Dude, priority is up to the devs, so don't change it.
Anyway, this is resolved, improvements can still be made of course.

Updated by rocko over 3 years ago

  • Status changed from Resolved to Closed

Hereby postfixed since available in latest update.
Additions TBD

Updated by Hind87 over 3 years ago

Absolutely silly thought... =/ I the supporter of that completely to exclude from game BIS and other AKs, and all Russian weapon to replace with RH_АКС, they are nice!

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