Feature #20465

Optics button feature

Added by rxcompile over 3 years ago. Updated over 2 years ago.

Status:Assigned Start date:06/18/2011
Priority:Low Due date:
Assignee:- % Done:

0%

Category:Controls
Target version:-
Affected ArmA II version: First affected ArmA II version:
Reproduced by another DH user:No Single / Multi Player?:
I am using some Mods:No BIForumURL:
I am using: NGUrl:
Reproducible for you:No WIKIurl:
Related to content of DLC:

Description

I set RMB to switch between Optics\normal view.("Optics" button)

And someone who uses similar setup know: there is animations, that leave you from Optics view (run,reload,etc.)
But when this animations end, view switch to Optics again. In a battle it may be very confusing, because it take some time to switch to Optics view.

So, my suggestion is: make some kind of a check button in Option menu, which changes Optics button behavior.
What I mean is: if animation leave you from Optics view, then you must stay in Normal view, until optics button pressed again.

Sorry for my poor english.

History

Updated by Fireball over 3 years ago

  • Status changed from New to Assigned
  • Operating system deleted (Win7 64 bit)
  • Affected ArmA II version deleted (1.59.79384)
  • I am using deleted (CO (OA+A2))

Pure matter of habit if you ask me.

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