Task #19927

Mk.14 EBR from RH with Robalo ACE config

Added by Militantsausage over 4 years ago. Updated over 2 years ago.

Status:New Start date:05/21/2011
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Model Request
Target version:Model requests
Component: Affected Version:
Close Reason:

Description

I thought that adding maybe 3-6 variants of the Mk.14 EBR with Shortdot, SP scope, irons etc. would be a good idea since Robalo did a config for them to work well with ACE, the Mk.14 SP scope variant could replace the M110 in the US army Designated Marksman role, as I'm pretty sure it is used.

It is a weapon that hasn't actually been put in the game at all yet, there are no existing variants (besides old wooden stock variants) so I thought it would be a good idea, but it is Robalo's and Roberthammers choice if they want it used in ACE or not, aswell as the rest of the ACE team.

503rd_DM_s.jpg - US Army Designated Marksmen (132.7 kB) Militantsausage, 05/23/2011 22:41

History

Updated by rocko over 4 years ago

  • Category set to Model Request
  • Target version set to Model requests

Updated by Robalo over 4 years ago

You can have them all, just install RH_MGS and my configs. While I agree a few Mk14s in ACE would be nice, I think none would replace the M110, that would seem like a downgrade. Perhaps if we ever reintroduce the SEALS then we'd find some better use for those Mk14s with grips and fancy sights :)

Updated by Lazyman over 4 years ago

Robalo wrote:

You can have them all, just install RH_MGS and my configs. While I agree a few Mk14s in ACE would be nice, I think none would replace the M110, that would seem like a downgrade. Perhaps if we ever reintroduce the SEALS then we'd find some better use for those Mk14s with grips and fancy sights :)

Well, the Mk.14 should replace the M110 as the DMR rifle, seeing that the M110 is supposed to be a dedicated sniper rifle designed to replace the M21 and M24 rifles, rather than a glorified DMR.

Updated by Sickboy over 4 years ago

Robalo wrote:

You can have them all, just install RH_MGS and my configs.

This.
Talk to your server admin to run RH_MGS + Robalo ace configs, they're even available on the updater network.

Updated by Militantsausage over 4 years ago

Yeah sounds great, but I still think in ACE's goal of realism it should be important to include what the US army currently use as their designated marksman rifle, not so much the ones with ACOG, holo, Aimpoint I'm talking about, I'm talking about the ones with Shortdot, ironsights, and SP scope (not sure what kind of scope that is lol, though I know it has more magnification than the Shortdot).

Robalo it isn't so much a downgrade, you have to remember a DM's rifle does not have to be as accurate as a snipers rifle, and the Mk.14 is lighter and fires the same bullet as the M110.

Problem with running an extra mod sickboy is getting everyone in the clan to update, I have both the MGS and HK416 pack with ACE configs, but almost everyone in my clan does not because they prefer to play with only what they use, if we did implement it then getting everyone to download it, including the people who are capped on internet is an absolute hassle, plus you also have to deal with the fact that it means no public players who might have wanted to play in the first place will be able to play anymore, so what I'm saying is, there isn't much chance we will use atm, though the main reason I think it should be added is because it is part of ACE goal of realism to include a commonly used weapon and the US Army's DM rifle.

Updated by Militantsausage over 4 years ago

Updated by Militantsausage over 4 years ago

also as another point on the Mk.14 EBR, multiple websites confirm that the Mk.14 EBR had roughly 975 m/s muzzle velocity, and is 5kg, whereas the M110 SASS has a muzzle velocity of 784 m/s with its standard M118LR rounds, and weighs at 7kg, so I wouldn't necessarily call that a downgrade, although M110 is obviously a more accurate weapon, but a designated marksman only needs increased range on their weapon, not necessarily pin point precision.

http://www.knightarmco.com/m110.html
http://en.wikipedia.org/wiki/M110_Semi-Automatic_Sniper_System
http://en.wikipedia.org/wiki/Mk_14_Mod_0_Enhanced_Battle_Rifle
http://www.americanspecialops.com/special-ops-weapons/mk-14-mod-0.php

Updated by Sickboy over 4 years ago

The fact that your clanmates have trouble downloading, has no bearing on our choice to include something or not.
It still has to be downloaded, one way or the other, so real mean square it shouldn't really matter much in that regard either.

Not saying there's no chance we will implement M14's someday, but certainly not for mentioned reason.

Instead, Six Updater is designed to take on that role and lower the barrier for mods in MP:
http://six.dev-heaven.net/wagn/Six_Updater+CustomRepos_Setup
I recommend implementing it for your clan server and enjoy any mods you desire.
See examples at http://six.dev-heaven.net/wagn/Six_Updater+Communities

Updated by Militantsausage over 4 years ago

that was never my reason, my reason was because the Mk.14 is a very capable weapon system, it is used by the US army DM's and is also used by special forces operators, and ACE's overall goal (from what I read) is realism, this fits into that, besides, it isn't such a big download if maybe 3-6 versions were added, or even 2, infact it is like saying for realistic and authentic gameplay on Arma 2 there is the ACE 2 mod, but for 100% realism and authenticity also use this, and this, and this.

Plus may I also add that adding about 3 version would equal 10mb or less, not exactly a huge amount if that is what you are worried about.

Updated by Sickboy over 4 years ago

As said, we might consider adding M14's some time, in the mean time, you have alternatives (and good ones at that).

Updated by Lazyman over 4 years ago

I still think that, if the Mk.14 is not added, the DMR for the US Army faction should still get something different than the M110, given that it's supposed to be a full-blown sniper rifle.
Do we need to make a new ticket for this change, givent hat it was brought up in this discussion?

Updated by Sickboy over 4 years ago

I suppose the DM could work with a M14 or HK417 ACOG if available, for the time being?

Updated by Militantsausage over 4 years ago

Umm I'd say that M14 DMR is the closest thing to the Mk14 that I can think of, but it is CO only and is a Marine weapon, otherwise I think a wooden M14 or HK417 Leupold a bit far away from reality.

Updated by Robalo over 4 years ago

The M110 it the Army's sniper rifle made for urban combat and it's the best match for the DM role unless we add the M14 EBR or Mk14. Replacing it with something else would be even more unrealistic.

Updated by rocko over 4 years ago

  • Tracker changed from Feature to Task

Updated by Franklin about 4 years ago

the m14 EBR is the standard DMR for the U.S. Army, the M110 is only deployed with sniper teams, and even then its usually the spotters weapon.

Updated by TheCapulet about 4 years ago

@ Franklin

Incorrect. It's slowly being phased into that role, but the Army standard is the M14 DMR, not the mk. 14 Mod0. The mk.14 was designed by the Navy (at the Naval installation not far from my house in fact), and has only been widely adopted by them and the Coast Guard. Army still primarily uses the standard DMR with a traditional style wood or fiber stock, while the Marines instead opted for the EMR.

Updated by rye about 4 years ago

When you see a "Mk" designator, that is almost always a U.S. Navy/Crane-USSOCOM developed item versus the "M" designator on most Army and some USMC items.

Updated by usmccarver about 4 years ago

you are wrong that the army uses the standard dmr anymore i know of many dm's that use the m14 ebr right now and anyone should know the army is the first to pick up something new

Updated by rocko about 4 years ago

All the talking is nice and appreciated, but what's more important, where is the model?

Updated by Huggy about 4 years ago

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