Bug #18960

Glasses when using certain units appear in the wrong places

Added by Zipper5 about 6 years ago. Updated about 5 years ago.

Status:Closed Start date:04/16/2011
Priority:Low Due date:
Assignee:PacUK % Done:


Target version:2.62
Close Reason: I am using some Mods:No
Affected Version: I am using:
Graphics card driver version: Reproducible for you:No
Affected ArmA II version:Please select... BIForumURL (Use new instead):
Reproduced by another DH user:No Single / Multi Player?:


As you can see from the attached picture, when using glasses they will appear in the wrong place with certain units. In this case, you can see it happening clearly with a 101st Airborne NCO (M1A1 Thompson).

i44_wrongGlasses.jpg (89.4 kB) Zipper5, 04/16/2011 13:49


Updated by PacUK over 5 years ago

  • Target version set to 2.6

I think this is either a mis-placed or missing proxy on some older models, will try and fix for 2.6 (not that I condone ww2 soldiers in tactical glasses ;))

Updated by PacUK over 5 years ago

  • Assignee set to PacUK

Updated by Macolik over 5 years ago

  • Status changed from New to Assigned

This was fixed right?

Updated by HomerJohnston about 5 years ago

  • Priority changed from Normal to Low
  • Target version changed from 2.6 to 2.7
  • Reproduced by another DH user set to No

Needs more info/investigation/screenshots, any info is helpful info!

Updated by PacUK about 5 years ago

  • Target version changed from 2.7 to 2.62

Seems to be nvg proxy on the wrong skeleton (Head instead of head) checking other units.

Updated by PacUK about 5 years ago

  • Status changed from Assigned to In progress
  • % Done changed from 0 to 90

PIR units fixed, checking remaining units

Updated by PacUK about 5 years ago

  • Status changed from In progress to Closed
  • % Done changed from 90 to 100

Fixed on all known affected units

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