Mortars sight and fire
|Close Reason:||Technical Implications|
A few problems with mortars:
1. Very difficult to establish accurate azimuth with the mouse, you can implement it as done in the sniper rifles? And for aiming at 2B14 is used telescopic sight MPM-44M.
2. When you activate the fire while loading, firing mortar shells are not the target.
Updated by Boevik almost 4 years ago
Haven't had a problem with 1).
Try to shoot at 2000 meters and make a correction on an azimuth of 50 m. The exact value set will not succeed.
Updated by rocko almost 4 years ago
- Status changed from New to Rejected
- Close Reason set to Technical Implications
Adjusting the horizontal and vertical slew rate of the turret does not resolve it. That's the only thing that could be done about erratic movement while in T-E, but it also slows turret movement extremely down.
Better wait for the arty system that includes mortars. By now you have to move the mouse very slowly.