Bug #18728

Keypoints for MSO

Added by IceBreakr about 6 years ago. Updated about 5 years ago.

Status:Closed Start date:04/05/2011
Priority:Normal Due date:
Assignee:- % Done:


Target version:-


FlatArea for setting up large camps
- FlatAreaCity for bunkers
- StrongpointArea for MG Nests or Roadblocks
- FlatAreaCitySmall for UAV terminals/Field Hospitals, etc
CityCenter objects and Neighbor links between different cities are used for Ambient Civilians, Ambient Traffic, and Ambient Vehicles. Ambient Traffic uses Neighbors to work out where to drive too.



Updated by IceBreakr about 6 years ago

  • Priority changed from Normal to Urgent

Updated by rye about 6 years ago

Awesome stuff, hope to see this in your maps soon. :)

Updated by IceBreakr almost 6 years ago

  • Priority changed from Urgent to Normal
  • % Done changed from 0 to 30

Updated by IceBreakr about 5 years ago

  • Status changed from New to Closed
  • % Done changed from 30 to 100

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