Bug #18678

- ArmA2 v1.09 Inaccurate Buildings Fire GeoLOD.

Added by wipman almost 4 years ago. Updated over 3 years ago.

Status:Assigned Start date:04/03/2011
Priority:Normal Due date:11/01/2011
Assignee:- % Done:

0%

Category:Model
Target version:-
Affected ArmA II version:1.10.80665 First affected build:
Reproduced by another DH user:No First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using:A2 only BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description


Various buildings (and most huts or huts like) Fire Geometry LODs are innacurate in relation with the View LOD.


Related issues

related to ARMA2 Community Issue Tracker - Bug #14117: Fire geometry issues on Warfare fortifications Assigned 10/02/2010 02/01/2011
related to ARMA2 Community Issue Tracker - Bug #13917: Improve fire geometry on objects Assigned 09/23/2010 09/23/2011

History

Updated by Fireball almost 4 years ago

  • Due date set to 07/03/2011
  • Status changed from New to Assigned

Very old bug, but probably not reported because it affected too many huts and was assumed generally-known issue.

Updated by coopr almost 4 years ago

I really would like this to be fixed. You won't really have issues with it if you are playing against ai. But when you play pvp where every inch exposure matters its really annoying.

Updated by zGuba over 3 years ago

  • Due date changed from 07/03/2011 to 11/01/2011
  • Affected ArmA II version changed from 1.09.78183 to 1.10.80665
  • I am using set to A2 only

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