Feature #1804

Addon to have action icons only display text.

Added by kju almost 6 years ago. Updated over 4 years ago.

Status:Closed Start date:06/04/2009
Priority:Normal Due date:
Assignee:kju % Done:

0%

Category:Visuals
Target version:Work in progress

History

Updated by kju over 5 years ago

Related change by rocko

1 class cfgActions 2 { class None; 3 class GetInCommander: None 4 { 5 textDefault = ""; 6 }; 7 class GetInDriver: None 8 { 9 textDefault = ""; 10 }; 11 class GetInPilot: None 12 { 13 textDefault = ""; 14 }; 15 class GetInGunner: None 16 { 17 textDefault = ""; 18 }; 19 class GetInCargo: None 20 { 21 textDefault = ""; 22 }; 23 class GetInTurret: None 24 { 25 textDefault = ""; 26 }; 27 class Heal: None 28 { 29 textDefault = ""; 30 }; 31 class HealSoldier: None 32 { 33 textDefault = ""; 34 }; 35 class FirstAid: None 36 { 37 textDefault = ""; 38 }; 39 class Repair: None 40 { 41 textDefault = ""; 42 }; 43 class Refuel: None 44 { 45 textDefault = ""; 46 }; 47 class Rearm: None 48 { 49 textDefault = ""; 50 }; 51 class GetOut: None 52 { 53 textDefault = ""; 54 }; 55 class LightOn: None 56 { 57 textDefault = ""; 58 }; 59 class LightOff: None 60 { 61 textDefault = ""; 62 }; 63 class EngineOn: None 64 { 65 textDefault = ""; 66 }; 67 class EngineOff: None 68 { 69 textDefault = ""; 70 }; 71 class SwitchWeapon: None 72 { 73 textDefault = ""; 74 }; 75 class SwitchMagazine: SwitchWeapon 76 { 77 }; 78 class HideWeapon: SwitchWeapon 79 { 80 textDefault = ""; 81 }; 82 class UseWeapon: None 83 { 84 textDefault = ""; 85 }; 86 class LoadMagazine: None 87 { 88 textDefault = ""; 89 }; 90 class LoadOtherMagazine: LoadMagazine{}; 91 class LoadEmptyMagazine: LoadMagazine 92 { 93 }; 94 class TakeWeapon: None 95 { 96 textDefault = ""; 97 }; 98 class TakeDropWeapon: TakeWeapon 99 { 100 textDefault = ""; 101 }; 102 class TakeMagazine: None 103 { 104 textDefault = ""; 105 }; 106 class TakeDropMagazine: TakeMagazine 107 { 108 textDefault = ""; 109 }; 110 class TakeFlag: None 111 { 112 textDefault = ""; 113 }; 114 class ReturnFlag: None 115 { 116 textDefault = ""; 117 }; 118 class TurnIn: None 119 { 120 textDefault = ""; 121 }; 122 class TurnOut: None 123 { 124 textDefault = ""; 125 }; 126 class WeaponInHand: None 127 { 128 textDefault = ""; 129 }; 130 class WeaponOnBack: None 131 { 132 textDefault = ""; 133 }; 134 class SitDown: None 135 { 136 textDefault = ""; 137 }; 138 class Land: None 139 { 140 textDefault = ""; 141 }; 142 class cancelLand: None 143 { 144 textDefault = ""; 145 }; 146 class Eject: None 147 { 148 textDefault = ""; 149 }; 150 class MoveToDriver: None 151 { 152 textDefault = ""; 153 }; 154 class MoveToPilot: MoveToDriver 155 { 156 textDefault = ""; 157 }; 158 class MoveToGunner: None 159 { 160 textDefault = ""; 161 }; 162 class MoveToCommander: None 163 { 164 textDefault = ""; 165 }; 166 class MoveToCargo: None 167 { 168 textDefault = ""; 169 }; 170 class MoveToTurret: None 171 { 172 textDefault = ""; 173 }; 174 class HideBody: None 175 { 176 textDefault = ""; 177 }; 178 class TouchOff: None 179 { 180 textDefault = ""; 181 }; 182 class SetTimer: None 183 { 184 textDefault = ""; 185 }; 186 class StartTimer: SetTimer 187 { 188 textDefault = ""; 189 }; 190 class Deactivate: None 191 { 192 textDefault = ""; 193 }; 194 class NVGoggles: None 195 { 196 textDefault = ""; 197 }; 198 class NVGogglesOff: NVGoggles 199 { 200 textDefault = ""; 201 }; 202 class ManualFire: None 203 { 204 textDefault = ""; 205 }; 206 class ManualFireCancel: ManualFire 207 { 208 textDefault = ""; 209 }; 210 class AutoHover: None 211 { 212 textDefault = ""; 213 }; 214 class AutoHoverCancel: AutoHover 215 { 216 textDefault = ""; 217 }; 218 class StrokeFist: None 219 { 220 textDefault = ""; 221 }; 222 class StrokeGun: None 223 { 224 textDefault = ""; 225 }; 226 class LadderUp: None 227 { 228 textDefault = ""; 229 }; 230 class LadderDown: None 231 { 232 textDefault = ""; 233 }; 234 class LadderOnDown: None 235 { 236 textDefault = ""; 237 }; 238 class LadderOnUp: None 239 { 240 textDefault = ""; 241 }; 242 class LadderOff: None 243 { 244 textDefault = ""; 245 }; 246 class FireInflame: None 247 { 248 textDefault = ""; 249 }; 250 class FirePutDown: None 251 { 252 textDefault = ""; 253 }; 254 class LandGear: None 255 { 256 257 textDefault = ""; 258 }; 259 class LandGearUp: LandGear 260 { 261 textDefault = ""; 262 }; 263 class FlapsDown: None 264 { 265 266 textDefault = ""; 267 }; 268 class FlapsUp: None 269 { 270 271 textDefault = ""; 272 }; 273 class Salute: None 274 { 275 textDefault = ""; 276 }; 277 class ScudLaunch: None 278 { 279 textDefault = ""; 280 }; 281 class ScudStart: None 282 { 283 textDefault = ""; 284 }; 285 class ScudCancel: None 286 { 287 textDefault = ""; 288 }; 289 class User: None 290 { 291 textDefault = ""; 292 }; 293 class DropWeapon: None 294 { 295 textDefault = ""; 296 }; 297 class PutWeapon: DropWeapon 298 { 299 textDefault = ""; 300 }; 301 class DropMagazine: None 302 { 303 textDefault = ""; 304 }; 305 class PutMagazine: DropMagazine 306 { 307 textDefault = ""; 308 }; 309 class UserType: None 310 { 311 textDefault = ""; 312 }; 313 class HandGunOn: None 314 { 315 textDefault = ""; 316 }; 317 class HandGunOnStand: HandGunOn 318 { 319 textDefault = ""; 320 }; 321 class HandGunOff: None 322 { 323 textDefault = ""; 324 }; 325 class HandGunOffStand: HandGunOff 326 { 327 textDefault = ""; 328 }; 329 class TakeMine: None 330 { 331 textDefault = ""; 332 }; 333 class DeactivateMine: None 334 { 335 textDefault = ""; 336 }; 337 class UseMagazine: None 338 { 339 textDefault = ""; 340 }; 341 class IngameMenu: None 342 { 343 textDefault = ""; 344 }; 345 class cancelTakeFlag: None 346 { 347 textDefault = ""; 348 }; 349 class cancelAction: None 350 { 351 textDefault = ""; 352 }; 353 class MarkEntity: None 354 { 355 textDefault = ""; 356 }; 357 class MarkWeapon: MarkEntity 358 { 359 textDefault = ""; 360 }; 361 class TeamSwitch: None 362 { 363 textDefault = ""; 364 }; 365 class Gear: None 366 { 367 textDefault = ""; 368 }; 369 class Talk: None 370 { 371 textDefault = ""; 372 }; 373 class Tell: None 374 { 375 textDefault = ""; 376 }; 377 class Surrender: None 378 { 379 textDefault = ""; 380 }; 381 class GetOver: None 382 { 383 textDefault = ""; 384 }; 385 };

Updated by kju over 5 years ago

  • Category set to Visuals
  • Status changed from New to Assigned
  • Assignee set to kju
  • Target version set to Work in progress

Updated by kju over 4 years ago

  • Status changed from Assigned to Closed

done

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