Balance the money income for the teams with missing of players.
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|Affected ArmA II version:||Please select...||Reproducible for you:|
Proposal to balance the money income for the teams with different numbers of players (missing players).
If the game is played without team balance, the team that has more players have an advantage in the amount of money received, (with equal other parameters (number of towns and supplies)
I propose to divide between the active players salaries missing players
_income = _income * (totalTeamPlayerCount) / (activePlayerCount)
Updated by Bomba1 over 5 years ago
i make this here
Lines 73-102 - for East team salary balancing
may be help :-)