Feature #16260

Aircraft weapon proxy position not updating for Fired

Added by Gnat over 4 years ago. Updated over 4 years ago.

Status:Assigned Start date:12/27/2010
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Weapons
Target version:-
Affected ArmA II version: First affected ArmA II version:
Reproduced by another DH user:No Single / Multi Player?:
I am using some Mods:No BIForumURL:
I am using:CO (A2+OA) NGUrl:
Reproducible for you:No WIKIurl:
Related to content of DLC:

Description

For aircraft at least, a bomb or missile can be shown ingame with a proxy within the model.
That proxy can be moved / animated to different physical position on the main model and the visible weapon proxy will move also.
But when the proxy / weapon is FIRED, the flying weapon / proxy appears / spawns where the proxy was ORIGINAL MODELED, not in the new position.

If this could be fixed, custom loadouts for aircraft would be a breeze.

History

Updated by kju over 4 years ago

  • Due date set to 02/01/2011
  • Category changed from Model to Rendering
  • Status changed from New to Feedback
  • Target version deleted (Upcoming version)
  • Affected ArmA II version changed from Please select... to 1.57.76815

Please provide a simple demo mission with repro steps. Ty.

Updated by Gnat over 4 years ago

Can't provide a mission, but can provide video and BIS forum thread;
http://www.youtube.com/watch?v=VSaki40Tez8
http://forums.bistudio.com/showthread.php?t=112265

Updated by kju over 4 years ago

  • Tracker changed from Bug to Feature

Updated by kju over 4 years ago

  • Due date deleted (02/01/2011)
  • Category changed from Rendering to Weapons
  • Status changed from Feedback to Assigned
  • Affected ArmA II version deleted (1.57.76815)

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