Aircraft weapon proxy position not updating for Fired
|Affected ArmA II version:||First affected ArmA II version:|
|Reproduced by another DH user:||No||Single / Multi Player?:|
|I am using some Mods:||No||BIForumURL:|
|I am using:||CO (A2+OA)||NGUrl:|
|Reproducible for you:||No||WIKIurl:|
|Related to content of DLC:|
For aircraft at least, a bomb or missile can be shown ingame with a proxy within the model.
That proxy can be moved / animated to different physical position on the main model and the visible weapon proxy will move also.
But when the proxy / weapon is FIRED, the flying weapon / proxy appears / spawns where the proxy was ORIGINAL MODELED, not in the new position.
If this could be fixed, custom loadouts for aircraft would be a breeze.
Updated by kju about 4 years ago
- Due date set to 02/01/2011
- Category changed from Model to Rendering
- Status changed from New to Feedback
- Target version deleted (
- Affected ArmA II version changed from Please select... to 1.57.76815
Please provide a simple demo mission with repro steps. Ty.
Updated by Gnat about 4 years ago
Can't provide a mission, but can provide video and BIS forum thread;