Feature #15975

Larger Eotech Reticule

Added by Militantsausage over 4 years ago. Updated over 4 years ago.

Status:Rejected Start date:12/16/2010
Priority:Trivial Due date:
Assignee:Scubaman3D % Done:

0%

Category:Texture
Target version:-
Component: Affected Version:
Close Reason:

Description

Just a very small thing that doesn't matter too much, but would be more accurate, as the title said, the Eotech sight picture is a bit 'small', I know that It does change size as you look closer or further away from it, but generally from where characters eyes are sitting it should be larger, plus, having the sight picture a little larger up to 65 MOA would make it easier to fire than it is at the moment, because it would cover as much of the target when zoomed out, here's a few pictures.

Eotech5.jpg - Eotech5 (2.3 kB) Militantsausage, 12/16/2010 12:38

Eotech6.jpg - Eotech6 (3.6 kB) Militantsausage, 12/16/2010 12:38

Eotech7.jpg - Eotech7 (2.4 kB) Militantsausage, 12/16/2010 12:38

Eotech8.jpg - Eotech8 (4.7 kB) Militantsausage, 12/16/2010 12:38

Eotech1.jpg - Eotech1 (3.5 kB) Militantsausage, 12/16/2010 12:38

Eotech2.jpg - Eotech2 (3.8 kB) Militantsausage, 12/16/2010 12:38

Eotech3.jpg - Eotech3 (3.4 kB) Militantsausage, 12/16/2010 12:38

Eotech3x_1.jpg - Eotech 3x zoom1 (2.1 kB) Militantsausage, 12/16/2010 12:38

Eotech9.jpg - Eotech9 (4.2 kB) Militantsausage, 12/16/2010 12:38

Eotech4.jpg - Eotech4 (4.3 kB) Militantsausage, 12/16/2010 12:38

History

Updated by Militantsausage over 4 years ago

Just something I thought of, the holo sight picture with 4x zoom looks close enough, maybe you could use that?

Updated by Militantsausage over 4 years ago

Another thing, the G36K with the Eotech has a more authentic sight picture than the ones on the M4's, and the HK416.

Updated by Sickboy over 4 years ago

  • Category set to Texture
  • Status changed from New to Assigned
  • Assignee set to Scubaman3D
  • Target version set to 395

Updated by Scubaman3D over 4 years ago

  • Status changed from Assigned to Closed

Some of those pictures are graphical representations to illustrate a point. IRL the size of the reticle is more closely related to the distance of the observer from the sight, so pictures aren't exactly reliable since they do not necessarily represent the normal observation distance a user would have.

I have used one of these IRL and have collected feedback from other users and owners of EOTechs who think the current aimdot is either already appropriate or currently too large. Nobody who's actually used this IRL has said its too small.

Updated by Militantsausage over 4 years ago

That is strange, I have used one in RL (My friends one, not mine) on a semi-auto AR-15, and it seemed to be bigger than ingame, ofcourse though I was shooting at 200 meters so I had my face fairly close, possibly different models? I am not an Eotech expert, that is just my experience, personally I would trust people who use it in the military more.

Updated by RobertHammer over 4 years ago

if we had proper parallax , we should make Eotech work like IRL - if you looking to far target the eotech reticle will go smaller and if closer target the eotech reticle goes bigger

Updated by Militantsausage over 4 years ago

It would be cool if that was possible, but I guess that's BIS's engine problem.

Updated by rocko over 4 years ago

  • Status changed from Closed to Rejected
  • Target version deleted (395)

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