Bug #15307

AI gunner of a jeep with the player inside will not engage hostile targets.

Added by kju over 4 years ago. Updated over 2 years ago.

Status:Assigned Start date:11/20/2010
Priority:Normal Due date:
Assignee:Dwarden % Done:

0%

Category:AI Issues
Target version:-
Affected ArmA II version:1.63 Beta First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

Obs
When the player is inside a jeep, the AI gunner will not engage targets.
When you get out, he will.

The problem is that you remain effectiveCommander as long as you are inside,
no matter the vehicle position.

Exp
The jeep gunner should engage targets automatically.

Info
The weapon type of the jeep does not matter. It is true for MP, GL, TOW, etc.

Repro
  1. Launch the attached mission in the editor.
  2. Switch to driver
  3. Notice the AI gunner does NOT engage the vehicles
  4. Eject the jeep
  5. Notice the gunner now engages

JeepGunnerDoesNotEngage.Desert_E.7z (942 Bytes) kju, 11/20/2010 20:41

JeepGunnerDoesNotEngage.Desert_E.7z (975 Bytes) kju, 08/01/2012 13:30


Related issues

related to ARMA2 Community Issue Tracker - Bug #15293: The AI tank gunner should automatically switch to and use... Assigned 11/20/2010 10/28/2011
related to ARMA2 Community Issue Tracker - Bug #15308: AI gunner of a TOW jeep under a player SL does not engage... Assigned 11/20/2010 04/01/2012
related to ARMA2 Community Issue Tracker - Bug #2353: Disabled vehicle AI targetting and spotting when player i... Closed 06/28/2009 03/01/2012
related to ARMA2 Community Issue Tracker - Bug #20496: action moveToVEHICLEPOSITION only works for effectiveComm... Assigned 06/19/2011

History

Updated by kju over 4 years ago

  • Subject changed from AI gunner of a jeeps with the player inside will not engage hostile targets. to AI gunner of a jeep with the player inside will not engage hostile targets.

Updated by Fireball over 4 years ago

  • Status changed from Assigned to Duplicate

Updated by kju over 2 years ago

  • File JeepGunnerDoesNotEngage.Desert_E.7z added
  • Due date deleted (02/01/2011)
  • Status changed from Duplicate to Assigned
  • Assignee set to Dwarden
  • Affected ArmA II version changed from 1.56 BETA to 1.63 Beta
  • Reproduced by another DH user changed from No to Yes
  • CPU deleted (Please specify!)
  • Audio card deleted (Please specify!)
  • Size of OS swap file deleted (Please specify!)
  • I am using deleted (OA only)

Actually no duplicate as the other issue was fixed and this is still present in 1.63 beta.

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