Optimize AAR to remove units "flicker"
|Target version:||Demo Alpha||Estimated time:||15.00 hours|
|Close Reason:||Difficulty:||Not set|
They just move rapidly from some near position from the recorded, like flicker between two places.
May be playback bug, may be recording... Can't guess.
Updated by Mikhail about 5 years ago
- Status changed from Assigned to Resolved
- Target version changed from Public Beta to Demo Alpha
- % Done changed from 10 to 90
Almost no flicker. It occurs not as terrible as before but only on some unstable terrain, like stones, rock and sometimes when units collide. So Will close and make it 100% complete when tested and everyone's satisfied.