Bug #15295

Optimize AAR to remove units "flicker"

Added by Mikhail almost 5 years ago. Updated almost 5 years ago.

Status:Closed Start date:11/20/2010
Priority:Normal Due date:
Assignee:Mikhail % Done:

100%

Category:Core programming
Target version:Demo Alpha Estimated time:15.00 hours
Close Reason: Difficulty:Not set
Operating system:

Description

They just move rapidly from some near position from the recorded, like flicker between two places.

May be playback bug, may be recording... Can't guess.

History

Updated by Mikhail almost 5 years ago

  • Status changed from Assigned to Resolved
  • Target version changed from Public Beta to Demo Alpha
  • % Done changed from 10 to 90

Almost no flicker. It occurs not as terrible as before but only on some unstable terrain, like stones, rock and sometimes when units collide. So Will close and make it 100% complete when tested and everyone's satisfied.

Updated by Mikhail almost 5 years ago

  • % Done changed from 90 to 100

Updated by Mikhail almost 5 years ago

  • Status changed from Resolved to Closed

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