Feature #15202

Enemy Roadblocks

Added by Thor2k4 over 6 years ago. Updated almost 5 years ago.

Status:Closed Start date:11/17/2010
Priority:Normal Due date:
Assignee:Tupolov % Done:


Target version:Multi-Session Operations - MSO v4.3
Component:ENEMY Reproduced by another DH user:No
Close Reason: I am using some Mods:No
Affected Version:


Enemy AI doing their own checkpoints controlling their area


Updated by rye over 6 years ago

Could set this like you have "ambush positions" and "spawning positions" as you know Wolfy, now you could have "roadblock positions" and just add it to the script and it would run sweet. Just add it to strategic areas on the map.

Updated by Thor2k4 over 6 years ago

being the noob i em, didnt even notice i had set it to bug...was supposed to be feature :( along with the other 4 i posted..

Updated by wolffy.au over 6 years ago

  • Tracker changed from Bug to Feature

Updated by Rommel about 6 years ago

  • Status changed from New to Rejected

Not in scope of project, too specific to a singular mission; features or bugs must be relevant to the MSO scope to be considered.

Updated by wolffy.au about 6 years ago

  • Status changed from Rejected to Assigned
  • Assignee set to wolffy.au

I'm pretty sure what Thor is referring to is an automated what to create roadblocks in random positions around the map.

Leave this with me.

Updated by wolffy.au about 6 years ago

  • Target version set to MSO v3.4
  • Reproduced by another DH user set to No
  • I am using some Mods set to No

Updated by wolffy.au almost 6 years ago

  • Target version deleted (MSO v3.4)

Updated by Tupolov over 5 years ago

  • Target version set to MSO v5.0

Updated by wolffy.au about 5 years ago

  • Project changed from Multi-Session Operations to MSO Enemy Generation

Updated by Tupolov almost 5 years ago

  • Status changed from Assigned to In progress
  • Assignee changed from wolffy.au to Tupolov
  • Target version changed from MSO v5.0 to MSO v4.3
  • % Done changed from 0 to 90
  • Component set to ENEMY

Road block script now complete. Currently implemented in towns where terror cells exist. Will be added to enemy pop too in v4.3.

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