unarmed in-flight helicopters with men in cargo activate 'SEIZED BY' trigger
|Affected ArmA II version:||1.55 BETA||First affected build:|
|Reproduced by another DH user:||No||First affected ArmA II version:|
|I am using some Mods:||No||Single / Multi Player?:|
|I am using:||BIForumURL:|
|Reproducible for you:||Yes||NGUrl:|
|Related to content of DLC:||WIKIurl:|
The 'SEIZED BY' trigger takes into account combat power of cargo despite that cargo not being able to influence the fight until on the ground.
Cargo (at least in-air / on-water cargo) unable to immediately join the fight will be ignored in computing the balance of power for the trigger area. SEIZED BY trigger won't trigger until aircraft/beach touch down and unload cargo.
Position defended by armed soldiers on the ground is "SEIZED" by unarmed helicopter flying by with a larger number of soldiers in cargo.
See attached mission. As observer, wait in the village for 2 OPFOR to seize the town. Then wait for MH-6 to fly by with 3 soldiers in cargo (and unable to engage). SEIZED BY OPFOR will deactivate, SEIZED BY BLUFOR will activate.
Tested with latest OA beta, but problems goes back to at least Arma2.
Updated by Fireball about 5 years ago
- Due date set to 01/23/2011
- Status changed from New to Assigned
Updated by kju about 5 years ago
You could script this exception yourself as part of the trigger condition or what do I miss?