Feature #14579

Reimplement Tracer lights

Added by Sickboy over 6 years ago. Updated over 6 years ago.

Status:Rejected Start date:10/23/2010
Priority:Normal Due date:
Assignee:- % Done:


Target version:-
Component: Affected Version:
Close Reason:BIS / Engine problem


sys_tracers was removed since ArmA 2 due to the improved built-in engine Tracers.
Tracer scripts usually run on about every bullet fired, by every person/vehicle in the mission,
some weapons have extremely huge RPM, imagine a lot of them firing at once...
So clearly, if engine tracers are sufficient, they are certainly preferred, leaving a lot of scripting performance free for other magical things.

Still, readding lightsources could be welcome, like BDKS's Tracer Lights. http://www.armaholic.com/page.php?id=12425

If only the lightsources could be added to the materials or otherwise through config...
When scripted, at least it should perhaps be an ACE Setting, so it can be turned on/off.


Updated by rocko over 6 years ago

What I'd like to know is, do real tracers do that aswell?
I can understand 50cal being big and probably has more area to glow, but 556 or 762? Someone got some nighttime tracer fire videos?

Found one about 50cal (acc. to the video description): http://www.youtube.com/watch?v=RKh-hsXGaO8&NR=1
Another 50cal: http://www.youtube.com/watch?v=tg0lQ0lFfPk

Updated by beta over 6 years ago

Only time I've ever seen a obvious light from tracers (without NVGs, can't say for wearing NVGs) is when they "stick" in the ground and burn.

Though those videos of 50 cal fire do seem to have some light visible.

Here's a video of 5.56 tracer fire .. can't see any glow on the ground from the firing.


Updated by DaveP over 6 years ago

Seems to me that the light you're seeing in the videos is light that's been greatly amplified by the NVG's, if this effect were to be in game it'd have to be strongly toned down

Updated by Sickboy over 6 years ago

Small or no light, and small IR-light attached perhaps?

Updated by q1184 over 6 years ago

Here you can see .223 tracers light up the environment in the dark:
http://www.youtube.com/watch?v=E1iXp5m8ovE (from 2:00 onward)

Updated by Yokhanan over 6 years ago

I did find this video. I'm guessing this is 7.62, but can see a bit of glow as the tracer passes over the ground low enough. Could be wrong, but figured I'd post a link so the more knowledgeable persons can take a look. :) http://www.youtube.com/watch?v=zfsRNmvtKrM&feature=related

Updated by AnimalMother92 over 6 years ago

All for this feature, the mentioned addon makes night fights amazing. And it's realistic too, as evidenced by the videos posted above.

Updated by rocko over 6 years ago

I find it highly overdone in that addon.

Updated by BigDawgKS over 6 years ago

rocko wrote:

I find it highly overdone in that addon.

It can be toned down for more realism if that's your thing, but the main point of that addon (BD Tracer Lights) is to make night fights more impressive.

Anyway, I'm all for anyone expanding/improving the concept or even just implementing BD Tracer Lights.

Updated by rocko over 6 years ago

  • Target version changed from 395 to Planned (Needs Contributors)

Updated by rocko over 6 years ago

  • Target version deleted (Planned (Needs Contributors))

Updated by rocko over 6 years ago

  • Close Reason set to BIS / Engine problem

Updated by rocko over 6 years ago

  • Status changed from Feedback to Rejected
  • Assignee deleted (q1184)

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