Feature #14467

Drop command: RotationVelocity enablement for billboard particles

Added by DMarkwick over 6 years ago. Updated over 6 years ago.

Status:Assigned Start date:10/17/2010
Priority:Normal Due date:
Assignee:- % Done:


Target version:-
Affected ArmA II version:Please select... First affected ArmA II version:
Reproduced by another DH user:No Single / Multi Player?:
I am using some Mods:No BIForumURL:
I am using: NGUrl:
Reproducible for you:No WIKIurl:
Related to content of DLC:


Currently there isn't a way (that I know of) to rotate a billboard particle through the drop command. The RotationVelocity parameter works on SpaceObject particles but not Billboard particles - can this be changed please?

There must be SOME way to enable this feature, as billboard particles emitted from a #particleSource can rotate.


Updated by Sickboy over 6 years ago

  • Project changed from DevHeaven (Only site issues) to ARMA2 Community Issue Tracker
  • Affected ArmA II version set to Please select...
  • Maxmem parameter set to Not set
  • Difficulty set to Not set
  • Reproduced by another DH user set to No
  • CPU set to Please specify!
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!
  • I am using some Mods set to No
  • Reproducible for you set to No

Updated by Fireball over 6 years ago

  • Status changed from New to Assigned

Updated by DMarkwick over 6 years ago

Any movement on this issue? I cannot see any reason why the rotation functionality would need to be disabled deliberately, so either an update of why it is, or an acknowledgement that it is indeed a bug, would be welcome :)

Updated by DMarkwick over 6 years ago

OK, last night I discovered that, either as a new functionality or as an accidental find, I can now rotate billboard particles on a per-drop basis.
The odd thing is, that the effect is rather variable between particle types. Some particles need a low number to be apparent, other particles need a anumber a magnitude higher, and yet others need even more. I haven't yet found a reason for this (but I also haven't really tried) but it definately does not act the way it's documented.

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