Bug #14260

G36 & ADDON M16 nadelaunchers fire too short

Added by Megagoth1702 almost 5 years ago. Updated almost 5 years ago.

Status:Closed Start date:10/08/2010
Priority:Low Due date:
Assignee:VKing % Done:

100%

Category:Config
Target version:1.6
Component: Affected Version:
Close Reason:

Description

As said above.

Classnames:

M16A2GL - about 10m too short when putting the target (100m) on top of the small aim post. Even having the aim post ON the target was too short.

ACE_G36A1_AG36A1
ACE_G36A1_AG36A1_D - about 10m short when putting the target (100m) on top of the small aim post.Even having the aim post ON the target was too short.

GENERAL QUESTION: when looking at the M16 nadelauncher - put the target on top of the little aim post when looking thru nadelauncher sights?

The M4A3_RCO_GL_EP1 overshoots by about 1-3m, but thats ok compared to the other guns which totally do not work properly. :-/

Good job on all ACE M16s by the way, all of them are really nice. :)

ACE - made guns have really great working sights and M203s on em. :)


Related issues

related to A.C.E. for OA - Bug #14258: SCAR grenadelauncher not precise at all Closed 10/08/2010

Associated revisions

Revision b265371e
Added by VKing almost 5 years ago

~Fixed: Sight adjust for M4A3 M203, fixes #14260

~Fixed: AI can use M4A3 M203

History

Updated by rocko almost 5 years ago

  • Assignee set to VKing

Updated by Sickboy almost 5 years ago

  • Category set to Config
  • Status changed from New to Assigned
  • Priority changed from Normal to Low
  • Target version set to 1.6

Updated by VKing almost 5 years ago

  • Status changed from Assigned to In progress
  • % Done changed from 0 to 60

Updated by VKing almost 5 years ago

  • Status changed from In progress to Resolved
  • % Done changed from 60 to 100

Updated by VKing almost 5 years ago

  • Status changed from Resolved to Closed

I didn't find anything wrong with the M16A2.

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