Bug #13041

[OA] AI refuse to turn off their flashlights

Added by AnimalMother92 about 5 years ago. Updated over 3 years ago.

Status:Closed Start date:08/19/2010
Priority:Normal Due date:
Assignee:Suma % Done:

0%

Category:AI Issues
Target version:1.60.87580
Affected ArmA II version:1.59.79384 First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using:CO (OA+A2) BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

this enableGunLights false; does not work. Nor does ordering the AI to turn off their lights through the action menu.

Reproduction
- Have AI group utilizing guns with flashlights attached
- Add "group this enableGunLights false" to one of the group's member init field
- Throw them into gunfight with combat mode other than "Stealth"

Observed
- AI switches flashlights on and off on their own will

Expected
- AI doesn't use the flashlights, especially if it's equipped with NV goggles

arma2oa_2010-08-18_18-26-43-74.jpg - Picture of issue (60.3 kB) AnimalMother92, 08/19/2010 01:31

flashlights.Desert_E.7z - Repro mission (791 Bytes) AnimalMother92, 08/19/2010 01:31

_82161__CIT_AI_GunLight_Issues.Desert_E.7z - Another repro mission (1.8 kB) zGuba, 07/25/2011 12:27


Related issues

related to ARMA2 Community Issue Tracker - Bug #5619: AI turns on headlights when player as driver disembarks f... Assigned 11/02/2009 12/01/2011
duplicated by ARMA2 Community Issue Tracker - Bug #16661: AI does not respond to "flashlights off" command Duplicate 01/12/2011 04/12/2011

History

Updated by kju about 5 years ago

  • Due date set to 11/01/2010
  • Status changed from New to Assigned
  • Reproducible for you changed from No to Yes

tx

Updated by F2kSel about 5 years ago

Same problem, lights on in combat and off when safe or carless. We should have more control over this.

Updated by 50.cal about 5 years ago

And there's the same problem while the player disembark a vehicle.
Only work around is to set them in stealth mode...which isn't very convenient for assaults ;-)

Updated by Fireball about 5 years ago

Closely related to #5619.

Updated by AnimalMother92 almost 5 years ago

Still an issue with 1.55.76067

Updated by kju almost 5 years ago

  • Due date changed from 11/01/2010 to 02/01/2011
  • Affected ArmA II version changed from 1.53 BETA to 1.56 BETA

Updated by AnimalMother92 over 4 years ago

Still affects 1.57.77007

Updated by AnimalMother92 over 4 years ago

No change in Version 1.59.79600

Updated by zGuba over 4 years ago

  • Due date changed from 02/01/2011 to 09/14/2011
  • Assignee set to Dwarden
  • Affected ArmA II version changed from 1.56 BETA to 1.59.79384
  • Reproduced by another DH user changed from No to Yes
  • I am using changed from CO (A2+OA) to CO (OA+A2)

Very annoying issue. Shouldn't be done when in Danger mode, or when guy does have NV goggles on and sees everything around anyway.

Updated by Suma about 4 years ago

  • Status changed from Assigned to Feedback

I have almost checked the issue now, but seeing there are no repro steps given, I will not. Please, add them.

Updated by zGuba about 4 years ago

Added another repro mission and repro steps.

Please ignore build number :)

Updated by Suma about 4 years ago

  • Assignee changed from Dwarden to Suma

Updated by Suma about 4 years ago

  • Status changed from Assigned to Resolved

Units equipped with NVG no longer turn on their flashlights (83088)

Note: as per description in http://community.bistudio.com/wiki/enableGunLights, this command can be used to force lights on, but not to force lights off.

Updated by zGuba about 4 years ago

  • Target version set to Upcoming version OA

Updated by Suma almost 4 years ago

  • Status changed from Resolved to Closed

Updated by kju almost 4 years ago

  • Due date deleted (09/14/2011)
  • Target version changed from Upcoming version OA to 1.60 BETA

Updated by msy over 3 years ago

Sorry I didn't read the contens before.
Soldiers with NVG won't turn on their flashlight any more. But they won't turn it off any more at danger mode without NVGs.

Updated by kju over 3 years ago

  • Target version changed from 1.60 BETA to 1.60.87580

Also available in: Atom PDF