Feature #11644

Arrowhead: Solution for "FLIR"

Added by BCA_Cat_Toaster about 5 years ago. Updated about 5 years ago.

Status:Closed Start date:07/03/2010
Priority:High Due date:
Assignee:- % Done:

100%

Category:-
Target version:release 1.14

Description

Either way we need to give FLIR to the OPFOR as well or remove it from West-Vehicles completely to restore MP-balance in OA.


Related issues

related to ARMA2 Community Issue Tracker - Bug #12402: _vehicle disableTIEquipment true; Not working at times/No... Expired 07/27/2010

History

Updated by AGW-Grimes about 5 years ago

What Taki vehicles do you want it in? Only gunners have FLIR on the BLUFOR side, shouldn't be too hard to add it on the OPFOR side.

Updated by BCA_Cat_Toaster about 5 years ago

Well, I don´t think that´s easy to do and hopefully kju will have a solution to remove it this week but if you can add it instead to T-72, BMP-2 and BTR-60 it might be worth a try as well.

Updated by AGW-Grimes about 5 years ago

Well if you can take it out you can add it. My bet is that it is another one of the new BIS Functions, but I'll look into it.

Updated by Xeno about 5 years ago

It's not made via functions but it's in the configs of the new OA US models like Bradley or M1.

Updated by AGW-Grimes about 5 years ago

So if it's in the configs are we not able to edit it specifically for AAS maps?

Updated by kju about 5 years ago

not possible to remove atm unfortunately (to my knowledge)

Updated by BCA_Cat_Toaster about 5 years ago

hmpf

Updated by BCA_Cat_Toaster about 5 years ago

  • Target version changed from release 1.13 to thefuture

As kju just told me and it is described under the following Link there will be a switch to disable the FLIR-Feature on vehicles in the future, so we can hopefully implement that in AAS as soon as this is available -> http://community.bistudio.com/wiki/disableTIEquipment

This is great!

Updated by BCA_Cat_Toaster about 5 years ago

  • Status changed from New to Resolved

FLIR Disabled in all vehicles since r600. Thank you!

Updated by BCA_Cat_Toaster about 5 years ago

  • Target version changed from thefuture to release 1.13

Updated by BCA_Cat_Toaster about 5 years ago

  • Status changed from Resolved to Closed

Updated by BCA_Cat_Toaster about 5 years ago

  • Status changed from Closed to Feedback

Not working anymore with latest Beta-Patch 72197 running on server and client. Can switch to FLIR in Strykers again.

Updated by BCA_Cat_Toaster about 5 years ago

Sometimes it works, sometimes not. From three players running the latest Beta two had FLIR still working. Maybe it´s because the overallPlayers are mixed up with half a dozen different Beta-Patches or even no one at all. Guess we´ll have to wait if the final patch improves the situation.

Updated by kju about 5 years ago

Never trust people words (aka most likely they don't have the latest installed or did not launch it correctly).

Updated by BCA_Cat_Toaster about 5 years ago

Yeah, but I trust myself and I´ve seen FLIR working most of time while I´m definetely using the latest Beta-Patch because my mates can revive me and I have also the different recoil-behaviour the Patch brings. Something is weird but maybe it´s just happening because people are playing on a server using all different Betas or none at all at the same time and it´s not working because of that. If I connect to the server alone FLIR Deactiviation is working at least 66% of all my tries ;-).

Updated by BCA_Cat_Toaster about 5 years ago

Reported in CIT, see referenced ticket

Updated by kju about 5 years ago

Actually it is a coding issue. The command is:
a) possibly only local
b) at least not transferred to JIP.

The later is easy to sort by adding to init.sqf:

{
    _x disableTIEquipment true;
} forEach vehicles;

Take note that this makes people without the latest beta not able to join.
So you have to wait for the next full patch.

Updated by BCA_Cat_Toaster about 5 years ago

As long as there´s a way to disable that FLIR-Stuff in the end with the final patch as you just described it I´m happy. Thank you very much!

Updated by kju about 5 years ago

Well it is already now. The code is just not correct.
It is not JIP aware and probably needs to be transferred over network.

Updated by BCA_Cat_Toaster about 5 years ago

  • Target version changed from release 1.13 to release 1.15

Updated by BCA_Cat_Toaster about 5 years ago

  • Status changed from Feedback to Closed
  • % Done changed from 0 to 100

Finally done, thanks kju!

Updated by BCA_Cat_Toaster about 5 years ago

  • Target version changed from release 1.15 to release 1.14

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