Feature #10861

Initialize ace bi artillery pieces without module

Added by VKing almost 5 years ago. Updated almost 5 years ago.

Status:Rejected Start date:05/27/2010
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Script
Target version:-
Component:ace_sys_bi_arty Affected Version:
Close Reason:

Description

Something that's missing from the BI artillery system is a way to use artillery pieces that have been created via scripting.

So if possible; some way to use the arty system (manual artillery targeting and/or ability to use with the new artillery request dialogue) on spawned artillery pieces.

I believe I mentioned this in passing to xeno, but I can't remember what he said.

History

Updated by Xeno almost 5 years ago

  • Category set to Script
  • Status changed from New to Assigned
  • Assignee set to Xeno
  • Target version set to 395
  • Component set to ace_sys_bi_arty

Updated by VKing almost 5 years ago

Don't know, didn't even know it existed.
I'll test it later today

Updated by Sickboy almost 5 years ago

  • Status changed from Assigned to Rejected
  • Assignee deleted (Xeno)
  • Target version deleted (395)

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