Feature #10808

Possibility to decide where to leave a helicopter

Added by Spyder001 almost 5 years ago. Updated over 4 years ago.

Status:Closed Start date:05/24/2010
Priority:Normal Due date:
Assignee:rocko % Done:

100%

Category:Complex
Target version:1.7
Component:sys_eject Affected Version:
Close Reason:

Description

It would be neat to have the option as to which door you exit from the helicopter. Via fast roping for just by landing (getting out as well). An action to close/open the doors would be nice again.

Associated revisions

Revision 9829e545
Added by rocko over 4 years ago

~ADDED: Basic implementation - Possibility to decide on which side to exit a helicopter, refs #10808

History

Updated by Xeno almost 5 years ago

  • Target version set to Planned (Needs Contributors)

Updated by rocko almost 5 years ago

  • Category set to Complex
  • Priority changed from Normal to Low

Updated by rocko over 4 years ago

  • Status changed from New to Assigned
  • Priority changed from Low to Normal
  • Target version changed from Planned (Needs Contributors) to 1.6

Updated by Spyder001 over 4 years ago

I noticed that when departing a helicopter, every 3 people that disembark, the side of the helicopter the next 3 disembark switches to the opposite door.

Updated by rocko over 4 years ago

  • Target version changed from 1.6 to Planned (Needs Contributors)

Updated by rocko over 4 years ago

  • Subject changed from Helicopter Doors to Possibility to decide where to leave a helicopter

Updated by rocko over 4 years ago

sys_eject? hook in somewhere from the action menu like if (cargo) addACtion "leave left" / "leave right". Similar to the Jump Out, Get out stuff ?
Shouldn't be too hard.

Updated by Evil_Echo over 4 years ago

That'd work.

Updated by Sickboy over 4 years ago

  • Assignee set to rocko
  • Target version changed from Planned (Needs Contributors) to 1.7
  • Component set to sys_eject

Updated by rocko over 4 years ago

  • Status changed from Assigned to In progress
  • % Done changed from 0 to 90

Updated by rocko over 4 years ago

  • Status changed from In progress to Resolved
  • % Done changed from 90 to 100

Updated by Sickboy over 4 years ago

  • Status changed from Resolved to Closed

Should be available in the about to be released update.

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