Feature #10619

birds and ambient sound' effects in config

Added by nikita320106 about 7 years ago. Updated over 6 years ago.

Status:Assigned Start date:05/12/2010
Priority:Low Due date:
Assignee:- % Done:


Target version:-
Affected ArmA II version:Please select... First affected ArmA II version:
Reproduced by another DH user:No Single / Multi Player?:
I am using some Mods:No BIForumURL:
I am using: NGUrl:
Reproducible for you:No WIKIurl:
Related to content of DLC:


is it possible, to add some more
config parameters,
which would affect on a birds, such as Bird config' class (hawk or seagull),
and on a birds, such as Birds Sound Effects config' class (birds sfx??),
specified in the island' or world' config,
should be completely disabling/removing, any of them, after some firefights/gunshots starts,
the player sits in vehicles or aircraft/helicopters

It would be nice, if it had an effect on animals spawned by the Ambient Life Module, such as rabbits))

linked with http://dev-heaven.net/issues/7343 and http://dev-heaven.net/issues/9574

Related issues

related to ARMA2 Community Issue Tracker - Bug #9574: Collective animal and ambient life related issues ticket Assigned 03/12/2010 12/01/2011
related to ARMA2 Community Issue Tracker - Bug #7343: Ambient life affected by artillery Expired 12/24/2009 02/24/2010


Updated by kju about 7 years ago

  • Status changed from New to Assigned
  • Target version deleted (Upcoming version)

Updated by kju about 7 years ago

  • Affected ArmA II version changed from 1.06 BETA to Please select...
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!

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